Major Gameplay Enhancements & New HQ - CQB , Autumn Update!
Author: 81mountain81,
published 3 months ago,
[h2]Weapon & Combat Improvements[/h2]
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[*] [h3]Weapon Malfunction Fix:[/h3]
The timer for weapon malfunctions has been adjusted, resolving issues where the weapon would sometimes prevent aiming or shooting.
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[*] [h3]Weapon Switching Freeze Fix:[/h3]
Addressed a bug where weapon switching would sometimes cause the weapon to freeze, ensuring smoother transitions.
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[*] [h3]Weapon Checks Optimization:[/h3]
Cleaned up internal weapon checks for more optimized handling.
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[*] [h3]Reload Bug Fix:[/h3]
Fixed an issue where reloads would not complete correctly.
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[*] [h3]Hit Sound FX:[/h3]
Added sound effects for when bullets hit your character, improving battlefield feedback.
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[*] [h3]AI Weapon Sound Adjustments:[/h3]
Tweaked AI weapon sounds for improved audibility and better situational awareness during combat.
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[*] [h3]Weapon Animation Sway:[/h3]
Increased the sway in weapon animations by 0.3, adding more realism during movement.
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[h2]Visual & Performance Enhancements[/h2]
[list]
[*] [h3]Texture Optimization:[/h3]
Downscaled forest and tree textures from 4K to 2K to reduce RAM usage and improve performance.
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[*] [h3]HQ Texture Improvements:[/h3]
Removed high-resolution textures in the HQ area, making it more optimized and easier on RAM without compromising quality.
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[*] [h3]Map Optimization:[/h3]
Significant optimization work across all maps to improve performance and reduce lag.
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[*] [h3]IK Foot Position Rework:[/h3]
Reworked the Inverse Kinematics (IK) for foot positioning, resulting in more natural and realistic character movements.
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[*] [h3]AI Bullet Trace Reduction:[/h3]
Reduced the size of AI bullet traces, making enemy gunfire more precise and balanced.
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[h2]HQ Enhancements[/h2]
[list]
[*] [h3]Indoor Shooting Range:[/h3]
The HQ now features an indoor shooting range. Press F to activate targets and move them up to 25 meters indoors, Also visit the new armory at the indoor shooting range.
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[*] [h3]New Sandbags:[/h3]
Improved sandbags in the shooting range for a more immersive training experience.
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[*] [h3]New CQB Training Area:[/h3]
Added a Close Quarters Battle (CQB) training area, designed by Lemen, inside the HQ. This area provides a challenging space for fans of close-quarters combat.
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[*] [h3]HQ Redesign and AI Integration:[/h3]
The HQ has been redesigned to feel more lived-in, with AI characters placed throughout. AI animations are optimized to trigger only when you enter specific zones, reducing unnecessary FPS drops.
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[h2]Mission System Updates[/h2]
[list]
[*] [h3]New Mission System:[/h3]
Players can now accept missions from the Officer’s Desk inside HQ. A new agent supplies high-risk missions with the possibility of earning medals based on performance. The system is still a work in progress but is functional.
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[*] [h3]Front Desk Information:[/h3]
Added a front desk in HQ where players can gather information on HQ locations and explore training opportunities.
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[*] [h3]Quest Log Access:[/h3]
You can open your quest log by pressing 0 on your keyboard.
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[h2]New Items & Gear[/h2]
[list]
[*] [h3]New Tactical Vests:[/h3]
Four new tactical vests have been added to the game, giving players more customization options in tactical scenarios.
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[h2]Shooting Range Adjustments[/h2]
[list]
[*] [h3]Shooting Range Distance:[/h3]
Reduced the shooting range from 350 meters to 250 meters, improving both performance and aesthetics in this training area.
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[h2]Other Notable Changes[/h2]
[list]
[*] [h3]Weapon Sounds Adjustment for AI:[/h3]
Improved weapon sounds for AI units, making it easier to track enemy fire during combat.
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[*] [h3]Performance Optimization:[/h3]
Texture downscaling and other performance tweaks have been made to improve framerate and reduce resource strain on the game.
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[*] [h3]New HQ Look:[/h3]
The HQ has been further fleshed out, with new AI animations and interactions, making it feel more alive.[/list]
[b]Thank you all for your support and for sticking with us as we continue to improve Direct Contact. We are steadily progressing towards the best tactical shooter experience, and with each update, we get closer to that goal.[/b]
[h3]I also recommend that you perform a clean install of this version.[/h3]
[h2]Vision for Future Updates:[/h2]
I'm looking forward to add more animations, such as prone positions, and new animations for all weapons that will allow players to check if their weapon has a bullet in the chamber. "And More"
I am working on a close-quarter combat map called Blackstone Research Facility, designed for CQB enthusiasts. LEMON, an expert in caving and adventure, is assisting in crafting a detailed floor plan for this map.
[b]These updates are just the beginning and work in progress, and I can’t wait to share more with you. If you continue to report issues by submitting tickets, we will work together to fix them. I appreciate your cooperation.[/b]