Welcome to [b]Update 1.5[/b]! We're excited to bring you a full audio redesign for The Farmhouse map as well as a new paid-for custom outfit. [h2]The Farmhouse Audio Redesign[/h2] With [b]Update 1.5[/b], you can enjoy a more immersive, chillingly atmospheric horror experience with the introduction of our fully revamped audio for The Farmhouse map. This is thanks to [b]Steve Brooks[/b], our very own audio engineer, who we welcomed to the team whilst working on The Asylum. We've been wanting to bring this to players for a while, and we'd love to know what you think (and how many goosebumps you got!) [img]https://clan.cloudflare.steamstatic.com/images//37243634/bb6118bc1e0137b5ceb0f3222db03d365f73b095.jpg[/img] [h2]New Outfit: Slice and Dice[/h2] Introducing Nathan as everyone's favourite head chef! He's a dab hand with a cleaver. We're not sure where those blood splatters came from, though.. [img]https://clan.cloudflare.steamstatic.com/images//37243634/cffd3436dc843ad7117f432e18cd43bbb12fafd4.png[/img] We're listening to the community and we know you've been keen to get your hands on more content for DEVOUR. Our paid-for custom outfits give you a way to personalise your favourite playable characters, as well as support the future development of the game. Keep an eye out as we release more outfits for our other characters in the future. [h2]1.5.2 Changelog[/h2] [list] [*] Added new outfit for Nathan: "Slice And Dice" [*] Redesign of the audio used in The Farmhouse [*] Fixed a bug where "Leave No One Behind" and "MVP" couldn't be earned at the same time [*] Cage's now have a locked animation in The Farmhouse [*] Moved a battery spawn point from the kitchen that could sometimes be hard to reach [*] Tweaked some colliders near the basement stairs and door on The Farmhouse to prevent AI getting stuck [*] Prevent player getting stuck in a cubicle in The Asylum [*] Fixed an issue where the hood from the Moonless Night outfit would sometimes not render [*] Key pickup status (chat) message no longer shows in single player [*] Improved a few translations [/list] We are still hard at work on DEVOUR's next map, which we still aim to release before Halloween. We plan to stay active in the meantime, however. We will bring you regular updates when we can, so be sure to check in regularly! Twitter: [url=https://twitter.com/DEVOUR_GAME]@DEVOUR_GAME[/url] Discord: https://discord.gg/q4tTa2Z