Update 1.4: New Playable Character, Custom Outfits & More!
Author: Undutchable,
published 3 years ago,
After a successful Public Beta Test we are now ready to roll out Update 1.4 for DEVOUR. It brings you new playable character April, as well as 3 new custom outfits.
[h2]New Character: April[/h2]
Join us in a huge welcome to [b]April[/b], our latest character in the growing DEVOUR squad. More used to strutting down the catwalk than running from demons, let's see how she fares banishing those possessed!
[img]https://clan.cloudflare.steamstatic.com/images//37243634/09fd61505f909d993e5996e307382e6293af5a23.jpg[/img]
[h2]Custom Outfits[/h2]
Dazzle your fellow players (or Anna/Molly) with a fresh new outfit. These paid-for custom outfits give you a way to personalise your favourite playable characters, as well as support the future development of DEVOUR.
We're offering 3 new outfits in this first release: [b]Moonless Night[/b] for the Cultist, as well as [b]Fan The Flames[/b] and [b]Claws Out[/b] for Zara. We are planning to release more outfits for our other characters in the future.
[img]https://clan.cloudflare.steamstatic.com/images//37243634/693faa51c34e3d85ae03b7d204668351ff3502ef.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//37243634/7dff8acf9f0ae3dbb53a082c9b81c76ef13d2768.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//37243634/ba61c5d13510918830f9bcab9026253d8f93d038.jpg[/img]
[h2]1.4.6 Changelog[/h2]
[list]
[*] Adds new outfit preview UI to lobby.
[*] Added new playable character, April.
[*] Added 2 new paid-for outfits for Zara: Claws Out and Fan The Flames
[*] Jump animation improved in 3rd person.
[*] In-game status messages for key pickups now translate correctly into the clients language.
[*] Fixed an issue where you could avoid being grabbed by Demons/Inmates in certain crouched positions.
[*] Improvements to how objects are dropped and swapped to prevent bugs with animals getting stuck.
[*] UI icons will no longer get stuck on the screen during an ending cutscene.
[*] Fixes a few italian translation issues
[*] Removes ghosting caused by ambient occlusion post-processing
[*] Potential fix for edge case where Anna/Molly would get stuck when carrying a player
[*] Fix for food being placed in a floating position in the ward
[/list]
In other news: we are hard at work on DEVOUR's next map, which we still aim to release before Halloween. However, other new features and improvements are in the works, so make sure to check in regularly!
Twitter: [url=https://twitter.com/DEVOUR_GAME]@DEVOUR_GAME[/url]
Discord: https://discord.gg/q4tTa2Z