Demo v0.1.25 patch notes [list] [*] Keybindings can now be changed! [*] Mine production now increases speed by 20% instead of +1 resource gained [*] Reload time and Spread now properly show as Green when the value is negative [*] Added new setting for camera speed which affects speed when mousing at the border, or using the arrow keys [*] Unit names should always be unique now [*] Added another tick mark at the top to identify the minimum amount of radium required to begin fueling [*] Added some special events that can happen, only a few now but the infrastructure is there for more [*] Added enemy turrets at spawners and hives [*] Added a new short ranged enemy after beating the first few missions [*] Units / Turrets can now be ordered to attack a specific enemy by right-click/attack-move on them [*] Game now properly pauses when on victory or defeat screen [*] Minor text changes in a few places [*] The first mission will automatically start after launching as you don't have any upgrades to use anyways. (Unless you were cheesing it) [*] Difficulty formula slightly changed, ideally around the same difficulty. [/list] Don't forget to join the discord to discuss the game, provide feedback or suggestions!