Technical demo v0.1.27
Author: 3D4K,
published 1 year ago,
We closely monitored all of your messages regarding the demo version of Deathless. Our team expresses gratitude to every player who shared their feedback with us! We made an effort to take into account all the key aspects you mentioned in your messages and incorporated them into the new update [b]v0.1.27.[/b]
[list]
[*]We've introduced a new feature that allows trees to become transparent when they obstruct a character.
[*]Now you can adjust the volume of the sound (other settings will be available in future updates).
[*]Game balance changes have been implemented.
[*]An issue related to armor has been fixed; previously, the maximum armor level blocked 100% of damage.
[*]Character attributes have been slightly modified (please note that this is not the final version).
[*]The display of the number of collected coins on the statistics screen has been fixed. You will now see the total value of the collected coins, not just the quantity.
[*]An issue with the display of allies on the mini-map has been resolved.
[*]An error associated with fog has been fixed. Now, when a boss appears, players cannot leave the fog.
[*]An error causing health regeneration after a player's death has been corrected.
[*]A network game error related to players having identical nicknames has been fixed.
[*]An error allowing the exceeding of the maximum player count in a single lobby has been resolved.
[*]An issue related to the "Bug Report" window in the game menu has been fixed.
[*]An error causing double weapon accrual has been addressed.
[*]A pause option has been added when playing in solo mode.
[*][b]Vsync[/b] support has been added.
[/list]