The [b]Martyr Update[/b] for [b]Death of a Wish[/b] is here! This colossal new update adds a massive new challenge mode that adds even greater replayability and challenge to this subversive action-RPG! [img]https://clan.cloudflare.steamstatic.com/images//44191615/4553a202b04774279292f9648e9f1d87439e17ed.png[/img] To celebrate, we are [b]discounting the game to its lowest-ever price[/b] as the [u]Steam Daily Deal for September 19th![/u] Save 25% on all editions of [b]Death of a Wish[/b]! There's a lot to cover in this update, so let's dive right in. [h2]ABOUT MARTYR MODE [/h2] [b]Martyr Mode[/b] is our version of an ultra-challenging, endgame mode with randomization, customization, and scoreboards. In it, players build a deck of Challenge Cards in order to apply challenging new rules to their [b]Death of a Wish[/b] run in exchange for score multipliers. [img]https://clan.cloudflare.steamstatic.com/images//44191615/8a8eb293dca65cf20562955c3a08bac6956208e1.jpg[/img] In [b]Martyr Mode[/b], the cumulative score of each mandatory encounter is recorded and factored into your final score at the end of each run. Bonus points are rewarded for completing optional objectives and taking on Challenge Cards. The start of each track will present players with three Challenge Cards to pick from. Challenge Cards introduce new rule modifiers that mix up combat and increase difficulty. These include rules such as: [list] [*] [b]Comeback[/b] - Upon recovering from a status effect, enemy attacks are 100% more powerful for 10 seconds. [*] [b]Break Invuln (ii)[/b] - Enemy invulnerable after recovering from Break for 4 seconds [*] [b]Lost Grace (ii)[/b] - Reduces non-S Rank Corruption reduction by 75%. [/list] Each [b]Challenge Card[/b] will introduce more challenging rules, but grant greater score bonuses during a run. Challenge Cards will stack cumulatively over the course of a player’s entire run, so it is critical to make deliberate decisions about which cards to add to your deck and when. Escalating the risk can provide great rewards, but only if you can survive to complete them. [img]https://clan.cloudflare.steamstatic.com/images//44191615/f57e26436acf5f39866f969f82aa8ae209abb7f1.jpg[/img] There are 40 challenge cards in all, and an infinite range of ways to mix and match them creatively to tune a run for a high score. How will you rise to the challenge? [h3]BALANCES & FIXES[/h3] This update brings with it some balances and changes to further aid the [b]Death of a Wish[/b] combat experience, including: [list] [*] Reduced health of late-game bosses. [*] Slightly easier BREAKs on tankier bosses. [*] Reduced the penalty to health essence recovery on higher Punishment difficulties. [*] Increased the wind-up time on most enemy gunfire attacks. [*] Decreased the hitbox size of all enemy gunfire projectiles. [*] [Randomizer] Decreased the prevalence of miniboss and story boss summons in True Randomizer mode. [/list] [h2]NEW LANGUAGES ARE COMING[/h2] We are actively interested in localizing [b]Death of a Wish[/b] to other languages like Simplified Chinese, Spanish, and French. [b]If you’re interested in playing Death of a Wish in your language, please fill out the Localization Survey! We want to know what languages you would like to play in! [/b] [h3][url=https://docs.google.com/forms/d/e/1FAIpQLSclk0SO6XrIMoDMpANA9nik0AHgGd2A8nkRa5L3CNjHsKQhrQ/viewform?usp=sf_link]LOCALIZATION SURVEY[/url][/h3] https://store.steampowered.com/app/2302080/Death_of_a_Wish/