When I think back to 2017's Prey, the thing that stands out most is how I learned my way around Talos I. How I began to map it out in my mind, the location of each section solidifying as I explored. After spending playing the first three chapters of the Dead Space Remake I was reminded of that experience, and it was this - rather than the gameplay, which still feels its age - that ultimately kept me glued to EA Motive's resurrected survival horror game.
The Dead Space Remake's Ishimura feels like Prey's Talos I
Author: editor@pcgamesn.com,
published 1 year ago,