Adjustments and minor specification changes have been made. - [Tune] The appearance rate and amount of money in the safes that appear from the red zombies have been adjusted. - [Tune] The problem where the beat tap system did not match the music has been adjusted. - [Add] A blue powerful zombie has been added. - [Add] An interval until the beat tap system starts has been added. - [Add] Shop items are now available in all languages - [Add] Added recovery sound - [Change] Adjusted the position of the PAUSE display when paused - [Change] Items now have a limited lifespan and disappear after 40 seconds - [Change] Adjusted the position of the Shop Exit button - [Change] Changed the safe to be based on the number of hits rather than HP - [BugFix] Fixed an issue where the recovery action by the green zombie healer was recovering more than the maximum amount. - [BugFix] Fixed an issue where the green zombie was continuing to recover even when it was paused. - [BugFix] Made the power-up function of the shop items work properly. - [BugFix] Fixed an issue where the sound would only play in the center of the field, and added sound effects to other parts of the field. - [BugFix] Fixed an issue where the enemy appearance control timeline would progress while paused - [BugFix] Fixed an issue where the player character's HP would exceed the initial maximum and not recover - [BugFix] Eliminated an issue where zero damage would be dealt