DayZ Steam Autumn Sale is here! Not long after update 1.15 you can get DayZ for up to 40% off and DLC (Livonia up to 20% off) [b]Chernarus[/b] (DayZ Standalone) The post-soviet country of Chernarus is struck by an unknown virus, turning the majority population into frenzied infected. Fighting over resources has bred a hostile mentality among survivors, driving what’s left of humanity to collapse. You are one of the few immune to the virus - how far will you go to survive? [b]Livonia[/b] (DayZ DLC) Livonia is a DLC map for DayZ, allowing players to experience the hardcore survival hit in a whole new environment. Up to 60 players on a server will be tasked with a single goal: survive this new unfamiliar land for as long as possible, by any means necessary. This is DayZ, this is your story. [b]What to expect with update 1.15[/b]: We're introducing another bullpup assault rifle - the iconic AUR. It comes in two variants, both accepting 5.56 NATO ammunition. The A1 variant offers limited customizability with its fixed scope and a dedicated 30 round magazine. The AX variant on the other hand offers a full range of options for the scopes, suppressor and is compatible with the standardized magazines as well. Besides a new rifle, we're also introducing new civilian gear - the hunter vest, which offers great storage capacity and can be found around the hunting areas. Finally, we're also opening up the combination of the barbed wire and baseball bat to craft a unique looking and powerful barbed wire baseball bat. A brand new female survivor is now available in the main menu character selection to increase the variety. Speaking of characters, we've resolved a major clipping issue of balaclavas and all available head gear items. While looking into the head gear, we've also made a change that allows you to wear a head torch in the glasses inventory slot, meaning from now on, you'll be able to wear a head torch together with your head cover of choice. We've adjusted consumption and thresholds of the player character's water and energy in a way that makes it harder to retain higher values, while making it less impactful on lower values (that includes lower damage to a character's health). The adjusted thresholds give you better heads up on when exactly you should start taking care of the needs of your character and the decreased processing rate of the stomach contents means it's harder to eat everything at once (eating will generally take more time). As part of our ongoing efforts to support a more immersive experience, we're adding audio feedback to the switching of the fire modes on a firearm. We've also added new onscreen directional hit effects. These replace the previous red-colored vignette effect with a splash texture, which also helps you to determine the direction from which an attack has come. This feature is also fully customizable server-side. Server owners are receiving additional tools to manage their servers without the need for directly modifying game files through the addition of server-side gameplay settings. These include a new way of configuring the weather, adjusting various gameplay features (such as construction, placing limits, stamina and the new hit indication effects) and finally, a new way of spawning various objects to enrich the environment through the new object spawner. We're open to any feedback you may have on the current options or even things you would like to see included in there in the future. If you had fun with the Halloween event we ran a few weeks ago on the official servers, then we have one more surprise for you this year - the Christmas event. We've worked hard on this one and we hope you're going to like it! Santa is coming down to the lands of Chernarus and Livonia, literally. On behalf of the DayZ team Adam [previewyoutube=gMJqOLL_50A;full][/previewyoutube] Please read the full article here: https://dayz.com/article/game-update/DayZ-Update-1-15 All new additions, changes and fixes can be found here: Patchnotes: https://forums.dayz.com/topic/251778-stable-update-115/