Hey robbers, We're thrilled to announce you that Dark Hours received a major update to be ready for Steam Next Fest! [h2]New update[/h2] Once again, your feedback has been the fuel driving our improvements in this demo. Here are some of the major improvements and new features included in this update: [list] [*] Added a solo game mode. [*] Localization support for Spanish, German, Brazilian Portuguese, Simplified Chinese, Japanese, and Korean. [*] Players can now slide. [*] Continued improvements to the Hidebehind AI [*] Global lighting improvement [/list] [b]You can read the complete patchnote just below[/b] Your feedback and support are helping us immensely to improve Dark Hours. We hope you will enjoy playing it, whether in co-op or solo! Join us on [url=https://discord.com/invite/pieceofcake] our discord [/url] and share your thoughts about the game! And don't forget to [b]wishlist[/b] Dark Hours here: https://store.steampowered.com/app/2208570/Dark_Hours/ [url=https://discord.com/invite/pieceofcake style=button]Discord[/url] [url=https://www.tiktok.com/@poc_studios style=button]Tiktok[/url] [url=https://twitter.com/DarkHoursGame style=button]Twitter[/url] [url=https://www.instagram.com/darkhours_game style=button]Instagram[/url] If you have a question, you can also write us at support@darkhours-thegame.com. [h2] Patchnote v0.1.9240 [/h2] [h3]Gameplay:[/h3] [list] [*] ADD: Player names are visible when close [*] ADD: Players can now slide [*] Improvement: tweaking access for stealing from bags [*] Revive: Fixed issue where reviving while crawling would cause players to fall through the ground. [*] Revive: Fix interaction issue [*] Lockers: Fixed an issue where knocked-out players in lockers could be blocked by another player when they woke up. [*] Sprint: Fixed issue where player can’t stop sprinting [*] Death Timer: Reviving a player now stops their death timer. [/list] [h3]General:[/h3] [list] [*] Add: Solo mode. [*] Add: Localizations (Spanish, German, Brazilian Portuguese, Simplified Chinese, Japanese, Korean). [*] Add: Thunder event. [*] Add: Sound to alarm triggers, closing doors, safes, and more. [*] Add: Glass break effects. [*] Improvement: Lighting. [*] Light: Fixed issues. [*] Lobby: Fixed issues where players leaving the lobby during countdown affected others who were ready. [*] Security Cameras: Multiple players can now interact. [*] Sound Improvement: Heartbeat sound adjusted. [*] Fixed: AZERTY keyboard was not applied correctly in options. [/list] [h3]Monsters:[/h3] [list] [*] Update Monster Behavior: Monsters can now teleport in front of the player when pursuing. [*] Door: Monsters can now open doors. [*] Monster Adjustment: Monsters return to the observation phase after catching a player. [*] Stuck in Walls: Players are no longer stuck in walls when grabbed by the HB. [*] VFX: Monster VFX improvement. [/list] [h3]Interface:[/h3] [list] [*] Mini-Game: Reworked interface. [*] Resized: UI elements. [*] Add: Sound UI for objectives and tips. [*] Tutorial Tips: Updated UI and sound. [*] Security Camera: Updated UI. [*] Stamina gauge: Improvement feedback and exhaustion. [*] Mini-game: Improvement layout. [*] Security Cameras: Improvement UI icons. [*] Improvement: Inventory management. [*] Improvement: Hacking device interaction. [/list] See you soon