Dark Hours DEMO, the Steam Next Fest update!
Author: Raven,
published 4 months ago,
Hey robbers,
We're thrilled to announce you that Dark Hours received a major update to be ready for Steam Next Fest!
[h2]New update[/h2]
Once again, your feedback has been the fuel driving our improvements in this demo.
Here are some of the major improvements and new features included in this update:
[list]
[*] Added a solo game mode.
[*] Localization support for Spanish, German, Brazilian Portuguese, Simplified Chinese, Japanese, and Korean.
[*] Players can now slide.
[*] Continued improvements to the Hidebehind AI
[*] Global lighting improvement
[/list]
[b]You can read the complete patchnote just below[/b]
Your feedback and support are helping us immensely to improve Dark Hours.
We hope you will enjoy playing it, whether in co-op or solo!
Join us on [url=https://discord.com/invite/pieceofcake] our discord [/url] and share your thoughts about the game!
And don't forget to [b]wishlist[/b] Dark Hours here:
https://store.steampowered.com/app/2208570/Dark_Hours/
[url=https://discord.com/invite/pieceofcake style=button]Discord[/url] [url=https://www.tiktok.com/@poc_studios style=button]Tiktok[/url] [url=https://twitter.com/DarkHoursGame style=button]Twitter[/url] [url=https://www.instagram.com/darkhours_game style=button]Instagram[/url]
If you have a question, you can also write us at support@darkhours-thegame.com.
[h2] Patchnote v0.1.9240 [/h2]
[h3]Gameplay:[/h3]
[list]
[*] ADD: Player names are visible when close
[*] ADD: Players can now slide
[*] Improvement: tweaking access for stealing from bags
[*] Revive: Fixed issue where reviving while crawling would cause players to fall through the ground.
[*] Revive: Fix interaction issue
[*] Lockers: Fixed an issue where knocked-out players in lockers could be blocked by another player when they woke up.
[*] Sprint: Fixed issue where player can’t stop sprinting
[*] Death Timer: Reviving a player now stops their death timer.
[/list]
[h3]General:[/h3]
[list]
[*] Add: Solo mode.
[*] Add: Localizations (Spanish, German, Brazilian Portuguese, Simplified Chinese, Japanese, Korean).
[*] Add: Thunder event.
[*] Add: Sound to alarm triggers, closing doors, safes, and more.
[*] Add: Glass break effects.
[*] Improvement: Lighting.
[*] Light: Fixed issues.
[*] Lobby: Fixed issues where players leaving the lobby during countdown affected others who were ready.
[*] Security Cameras: Multiple players can now interact.
[*] Sound Improvement: Heartbeat sound adjusted.
[*] Fixed: AZERTY keyboard was not applied correctly in options.
[/list]
[h3]Monsters:[/h3]
[list]
[*] Update Monster Behavior: Monsters can now teleport in front of the player when pursuing.
[*] Door: Monsters can now open doors.
[*] Monster Adjustment: Monsters return to the observation phase after catching a player.
[*] Stuck in Walls: Players are no longer stuck in walls when grabbed by the HB.
[*] VFX: Monster VFX improvement.
[/list]
[h3]Interface:[/h3]
[list]
[*] Mini-Game: Reworked interface.
[*] Resized: UI elements.
[*] Add: Sound UI for objectives and tips.
[*] Tutorial Tips: Updated UI and sound.
[*] Security Camera: Updated UI.
[*] Stamina gauge: Improvement feedback and exhaustion.
[*] Mini-game: Improvement layout.
[*] Security Cameras: Improvement UI icons.
[*] Improvement: Inventory management.
[*] Improvement: Hacking device interaction.
[/list]
See you soon