Hi Adventurers, This hotfix commences the start of the new Adventure Rank leaderboard. This season places more emphasis on high value targets such as capturing special chests, sub-bosses, bosses, and going down into the deeper levels. We have also fixed the leaver logic for the Arena, so the penalty only applies to players that preemptively leave an Arena match. We are collecting good data from the Arenas and hope to have the new Arena leaderboards ready soon. Thank you and see you in the dungeons! IRONMACE [b]Changes:[/b] [list] [*] Fixed an issue where changing forms as Druid causes dropped frames. [*] Fixed an issue where the material inside the Ale did not render properly. [*] Fixed an issue where the door opening animation could play every time you step on the platform in Ruins. [*] Fixed an issue where monsters could recognize you and attack you during spawn in the Goblin Caves. [*] Fixed an issue where some escape ropes in the Goblin Caves could intermittently come down earlier than the designated time. [*] Fixed an issue where the screen could remain frozen when entering the waiting room through the Down Aurora in Ice Cavern with 10 seconds left before the end of the session. [*] Fixed an issue where the leave penalty could not work properly in Arena. [*] Fixed an issue where religion could not be initialized. [*] Fixed an issue where the default value could be displayed as 1 in the Merchant's Crafting Widget. [*] Fixed an issue where the Fortuneteller quest reward could be given twice. [*] Fighter's Weapon Mastery now has a 5% physical power bonus Penalty. [*] Removed treasure score from adventurer points. [*] Changed adventurer points of Chocolate Chip Muffin from 2 -> 300. [*] Changed adventurer points of Honeybliss Pear from 2 -> 200. [*] Changed Infected Flesh, Lifeleaf, Phantom Flower, and Wardweed to be sold only to Collectors. [*] Changed the price of Lifeleaf, Phantom Flower common grade to 5 Gold. [*] Added Spectral Coin Bag. [*] For testing purposes, Dungeon Recovery will restore 100% of items that have not been looted by other players. [*] For testing purposes, Dungeon Recovery prices have been significantly reduced. [/list]