Hello, Adventurer! We are proud to introduce several key features for Early Access Season #4! This update introduces the Religion system. Adventurers can pledge their allegiance to one of several demigods and receive their special blessings. The update also gives players a sneak peek into the highly anticipated ‘Arena’ system. Please note that this first implementation of the Arena is an experimental version and meant only as a taste of what is to come. Many upcoming features, including an MMR system, an Arena Season, and an Arena Leaderboard will be released later this season. Currently we will be utilizing gear score to matchmake the Arenas. Please also note that the Arena will only be open during limited periods and access is limited to Legendary status accounts. During this experimental preview period, the settings and structure for the Arena may change drastically. The original platform link feature was removed due to complications and loopholes with the various storefront policies. We are currently working on an updated platform-link feature to allow the migration of legacy Blacksmith accounts to a mainstream platform of their choice. This feature will be a one-way platform link allowing specific Blacksmith accounts (created on Blacksmith before June 6, 2024) to migrate to either a Steam or Epic Games Store account. We ask for your patience as we roll out this feature in the very near future. Finally, we are proud to announce our first Twitch Drops campaign! The campaign starts on September 13th at 12:00 am PST and runs until September 20th at 11:30 pm PST. Please be sure to link your Twitch account through the Options Menu and hang out with Dark and Darker streamers to earn some cool new rewards. As always, thank you for playing - we'll see you in the dungeons! IRONMACE [b]Bug Fixes[/b] [list] [*] Fixed an issue where the secret levers would not properly activate the door animation. [*] Fixed an issue where players could be immediately attacked by monsters upon spawning. [*] Fixed several locations where players could get stuck between obstacles. [*] Fixed an issue where players would not take damage in the Swamp of Decay under the Drawbridge. [*] Fixed an issue where interacting with the Drawbridge could cause the bridge to shake violently. [*] Fixed an issue where the Spectral Knight could die from damage before being summoned. [*] Fixed an issue where the Spectral Knight would leave and re-enter the room. [*] Fixed an issue where it was possible to escape by turning into a rat and running through a crevice. [*] Fixed an issue where it was possible to escape by passing through the iron bars. [*] Fixed an issue where the log spike trap would activate but become invisible. [*] Fixed an issue where Frost Giant Shielder would improperly track a player. [*] Fixed several sound issues including sounds becoming muffled unintentionally. [*] Fixed an issue where the Frost Wyvern's head could become invincible. [*] Fixed an issue where the bone prison created by the Skeleton Warlord could not be broken. [*] Fixed an issue where Dreamfire would not properly heal nearby allies. [*] Fixed an issue where damage from Curse of Pain could be applied even when the curse was already present. [*] Fixed an issue where two Warlocks could alternately use Curse of Pain with and without Curse Mastery, continuously inflicting instant damage. [*] Fixed an issue where team members could receive the same item when using Dungeon Express. [*] Fixed an issue where all items may not be returned when using Dungeon Express. [*] Fixed an issue where the inventory would not close when the Expressman disappeared. [*] Fixed an issue when using Dungeon Express where gold and silver coins could not be recovered. [*] Fixed an issue when using Dungeon Express to extract loot from a killed player would have the item returned to the dead player. [*] Fixed an issue where Expressman’s UI could not be seen when spectating other players. [*] Fixed an issue where a party member's looted equipment would not be returned as a Recovered Friends Item. [*] Fixed several UI bugs related to the Quest system. [*] Fixed an exploit where players could gain unintended affinity allowing them to prematurely unlock crafts. [*] Fixed an issue where the quest conditions could change when you created a different character. [*] Fixed an issue where Tainted Heart did not display properly. [*] Fixed an issue where looted and purchased items could be combined. [*] Fixed an issue where the size of an item in the game could be determined by the size of the character when dropping the item. [*] Fixed an issue where a helmet could be improperly equipped when looting a monster.. [*] Fixed an issue where the skill Judgment could be canceled intermittently. [*] Fixed an issue where arrows fired using a skill may not hit the target. [*] Fixed an issue where party members could not be seen in the lobby. [*] Fixed an issue where players could crash during matchmaking. [*] Fixed an issue where the character's equipment and potions could flicker when selecting an item in the shop. [*] Fixed an issue where region names may appear differently in certain UI. [*] Fixed the Triumph Level meter so it properly displays the max level. [*] Fixed an issue where the update may not occur when changing to a character without equipment after selecting a character equipped with equipment in the character selection window. [*] Fixed an issue where some Frostlight equipment could display incorrect materials when placed on the ground. [*] Fixed an issue where decreasing stats could be displayed higher than increasing stats in the racial tooltip in Shop/Customization. [*] Fixed an issue where Projectile may not disappear when using magic in an unobstructed space. [*] Fixed an issue where the escape sound through the rope may not be output. [*] Fixed an issue where normal battles with the Spectral Knight could not be performed. [*] Fixed an issue where the added movement speed in the Frost Gauntlet special attribute may not be displayed properly. [*] Fixed an issue where the effect could be displayed even when the Druid's perk, Sun and Moon, was equipped and in place. [*] Fixed an issue where the aura exposed by the character in the lobby when Tainted Heart was applied could be exposed even after deactivating Tainted Heart. [*] Fixed an issue where damage could be inflicted while FrostWyvern was sealed. [/list] [b]Updates[/b] [list] [*] Multiple performance optimizations for the The Ruins map. [*] Improved the performance for many visual effects. [*] Frost Stone One/Equipment changed item grade from legendary to epic. [*] The Giant Worm now has greater freedom of movement. [*] The ‘Map’ key can now be bound to another key. [*] Improved the Fighter’s Spell Reflection perk so it can reflect using all items that can block rather than being limited to just shields. [*] Reduced the amount of ores dropped by the Ruins Golem. [*] Updated the spawn rate and loot drop rates of unique monsters. [/list] [b]New Content[/b] [list] [*] The Religion system is now available to gain a unique blessing from a demi-god. [*] An experimental Arena feature has been added as a preview of the feature. [*] New Felidian race added. [*] New ‘Elven Torch’ skin added. [*] The Twitch link feature has been added in the Options Menu to link your account for the upcoming Twitch Drops campaign. [/list]