Hi, Adventurers. Unfortunately, due to other things going on, we haven't been able to develop class and item details at this time. Starting next week with Hotfix #64, we'll be turning our attention to balance patches along with Experimental Arena. IRONMACE [b]Changes:[/b] [list] [*] Fixed several fatal client crashes that could occur in various situations. [*] Fixed an issue where some spells with a range of effects would not work correctly. [*] Fixed an issue where the Ice Abyss vault door would not open even after defeating the Frost Wyvern. [*] Spell ranges have been adjusted to match class characteristics. Wizard 800, Warlock 750, Cleric 700, Druid 700. [*] Wizard's Magic Lock duration changed from 8s → 10s. [*] (Missing) Warlock's Curse of Pain does not deal instant damage while the same curse is active. [*] Warlock's Curse of Pain instant damage changed from 7 → 15 and the total dot damage has been changed from 13/15 → 15/20. [/list]