Gameplay Patch
Author: NotEvenToxic,
published 2 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//45056651/c7f3d5799011d97f2a8b9072b68d982f7a74fcdd.png[/img]
[b]The patch fixes major bugs and brings small improvements to the gaming experience.[/b]
List of changes:
[olist]
[ * ] Boss:
- lasers became more complicated on the boss, removed the ability to stand on the rotator.
- the machine gun now has more spread and bullet speed.
[ * ] Minor changes to the levels.
[ * ] Steam Cloud support for Campaign files and Speedrun files (not sure, but it should work).
[ * ] Pause now does not pause the speedrun stopwatch.
[ * ] Drones now have blue flames, to be non-confusing with rockets.
[ * ] Pause no longer skips drones on the boss.
[ * ] Pausing no longer reduces the speed to zero.
[ * ] Music hub no longer affects speed.
[ * ] Restart in Elevator no longer works.
[ * ] Restarting during enemy attacks no longer works.
[ * ] Gameplay trouble: It was like you were flying into a door from above and the character was trying to climb on top of it and you got stuck.
[ * ] Replay can no longer be spammed - no more than 1 time in 0.5 seconds.
[ * ] You can now use Esc in the menu and in the game to exit different windows.
[ * ] Robot explosion sounds have become more diverse so that you don't get bored in combos.
[ * ] The track cover is now loaded for the current track.
[ * ] Fixed a bug where you hitting a selected target, you would end up being drawn to another target.
[ * ] You can no longer cancel the hook with pause to keep time dilation.
[ * ] There was a bug: if you die while being drawn to an enemy, you can't move the camera in the game.
[ * ] Fixed a bug where you stumble in a tackle for no reason.
[ * ] Now you can rebind "Jump" to the mouse wheel
[ * ] Removed the method of acceleration through epileptic shaking of the camera
[ * ] Added a death counter for the entire speedrun to the campaign and speedrun mode:
- in campaign mode, go to the top corner
- go to the main menu in the campaign screen
[ * ] The Speedrun window now shows deaths at the current level and the time since respawning.
[/olist]