[img]https://clan.cloudflare.steamstatic.com/images//45056651/c7f3d5799011d97f2a8b9072b68d982f7a74fcdd.png[/img] [b]The patch fixes major bugs and brings small improvements to the gaming experience.[/b] List of changes: [olist] [ * ] Boss: - lasers became more complicated on the boss, removed the ability to stand on the rotator. - the machine gun now has more spread and bullet speed. [ * ] Minor changes to the levels. [ * ] Steam Cloud support for Campaign files and Speedrun files (not sure, but it should work). [ * ] Pause now does not pause the speedrun stopwatch. [ * ] Drones now have blue flames, to be non-confusing with rockets. [ * ] Pause no longer skips drones on the boss. [ * ] Pausing no longer reduces the speed to zero. [ * ] Music hub no longer affects speed. [ * ] Restart in Elevator no longer works. [ * ] Restarting during enemy attacks no longer works. [ * ] Gameplay trouble: It was like you were flying into a door from above and the character was trying to climb on top of it and you got stuck. [ * ] Replay can no longer be spammed - no more than 1 time in 0.5 seconds. [ * ] You can now use Esc in the menu and in the game to exit different windows. [ * ] Robot explosion sounds have become more diverse so that you don't get bored in combos. [ * ] The track cover is now loaded for the current track. [ * ] Fixed a bug where you hitting a selected target, you would end up being drawn to another target. [ * ] You can no longer cancel the hook with pause to keep time dilation. [ * ] There was a bug: if you die while being drawn to an enemy, you can't move the camera in the game. [ * ] Fixed a bug where you stumble in a tackle for no reason. [ * ] Now you can rebind "Jump" to the mouse wheel [ * ] Removed the method of acceleration through epileptic shaking of the camera [ * ] Added a death counter for the entire speedrun to the campaign and speedrun mode: - in campaign mode, go to the top corner - go to the main menu in the campaign screen [ * ] The Speedrun window now shows deaths at the current level and the time since respawning. [/olist]