Update 2
Author: Adam Smasher,
published 2 months ago,
Today I focused on fix issues with the gamepad and the tutorial mission.
[b]Thanks for your bug reports![/b]
[b]Update is already available.[/b]
Patch notes, build id 15449200
Changes:
[list]
[*] Bosses: now automatically die if not finished off within 10 seconds.
[*] Cutscenes: removed the voice-over from the start cutscene due to negative feedback.
[*] Enemy: enemy voices are now disabled by default due to negative feedback. You can turn it on in audio settings.
[*] Tutorial: rework level design and various fixes
[*] Blink ability: cooldown will be reduced if blink was failed - hit to wall and travel distance was small
[*] Invader: new nicknames
[*] Invader: no longer spawn in the early levels.
[*] End level timer: increased from 10 to 30 seconds
[/list]
Fixes:
[list]
[*] Takedowns: potential fix for enemies being taken down outside the level boundaries.
[*] Invader: various behavior fixes.
[*] Settings: the reset settings button now correctly resets the screen resolution.
[*] Steam Deck: various navigation fixes in the skill selection, inventory, mission completion, main menu screens.
[*] Input: Fixed issues with binding movement keys in the base.
[*] UI: fixed the “Quick Play” button visibility on the map screen.
[*] UI: corrected hint image scaling for PS4 and PS5 gamepads.
[*] UI: various fixes.
[*] Localization: various fixes.
[/list]
Happy gaming ːthumbaliftː
Exotic DMR "UNITY", screenshot by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3313334470]BlackjackGT[/url]
[img]https://clan.cloudflare.steamstatic.com/images//35369102/49a5b2818eee351f31ac3cad4a4d2fdf8afd7bdc.jpg[/img]