Today is the [u]weekly update[/u] - first level lighting improvements and bug fixes. Unfortunately, there are no significant new changes in this update - we are preparing a major update for Halloween and have not had time to test the new content yet. [b]Thanks for your bug reports and feature requests![/b] [b]Update is already available.[/b] Patch notes, build id 15991699 [b]Changes[/b]: [list] [*] slightly higher chance of getting exotics on extraction, and 10% that a prototype will drop [*] improved lighting on the initial side missions and extraction, so that it is better to see the areas where the player can go [/list] [b]Fixes[/b]: [list] [*] bug with icons of items dropped at the end of the mission [*] the daily quest to restore health [*] skip button on the credits screen does not work [*] some daily quests have more explicit description [*] support widescreen monitors resolutions [*] opening characters in the codex for old saves [*] player could fall when interacting with the radio [*] could select the third skill without completing the 10th mission [*] errors when loading the 1st mission with a high-level character [*] various ui fixes [/list] Happy gaming ːthumbaliftː Recently, we discussed transmogrification (transmog) in Discord. [url=https://discord.com/invite/9M9ABsDd7q]Join us![/url] [url=https://discord.com/invite/9M9ABsDd7q][img]https://clan.cloudflare.steamstatic.com/images//35369102/163d2730bcb61468316f73749f7e6bb0eae724b5.png[/img][/url] Working on new armor [img]https://clan.cloudflare.steamstatic.com/images//35369102/587a85ead75f97aa5c06383f68d99b47627ec1e2.gif[/img]