Update 11
Author: Adam Smasher,
published 1 month ago,
Today is the [u]weekly update[/u] - shop improvements, balance adjustments and bug fixes.
I still have the issue with big Unity update size. I will investigate it.
[b]Thanks for your bug reports and feature requests![/b]
[b]Update is already available.[/b]
Patch notes, build id 15679193
[b]New[/b]:
[list]
[*] in the Shop items display slots and perks
[*] now you can buy items with perks in the store, including Elite quality items (blue)
[*] a button in the mission description to view the probable loot
[*] at the base now displays how many new missions, new items in the inventory, how much crafting is available in the forge
[/list]
[b]Changes[/b]:
[list]
[*] forge: now available after the 3rd mission
[*] balance: drop loot on difficult missions have been increased, it was very small
[*] balance: skills in the loot on Hard difficulty have been rebalanced, now easier to farm a specific skill on a mission
[*] balance: survival arena increased item drop chance
[/list]
[b]Fixes[/b]:
[list]
[*] fixes for some cards stats
[*] on one mission lootbox always spawned a lot of loot
[*] sometimes a useless blue perk with an exotic revolver could drop in the loot. It no longer drops
[*] the final game credits did not display and the dialogue before it was displayed incorrectly
[*] battle barriers did not react correctly to the player when he was in the inventory
[*] ui: various small changes
[/list]
Sorry about the size of the update.
Happy gaming ːthumbaliftː
Updated the shop assortment
[img]https://clan.cloudflare.steamstatic.com/images//35369102/195ef87d962e4135914550e80fd0617c5ae2dfbf.jpg[/img]