Today is the [u]weekly update[/u] - shop improvements, balance adjustments and bug fixes. I still have the issue with big Unity update size. I will investigate it. [b]Thanks for your bug reports and feature requests![/b] [b]Update is already available.[/b] Patch notes, build id 15679193 [b]New[/b]: [list] [*] in the Shop items display slots and perks [*] now you can buy items with perks in the store, including Elite quality items (blue) [*] a button in the mission description to view the probable loot [*] at the base now displays how many new missions, new items in the inventory, how much crafting is available in the forge [/list] [b]Changes[/b]: [list] [*] forge: now available after the 3rd mission [*] balance: drop loot on difficult missions have been increased, it was very small [*] balance: skills in the loot on Hard difficulty have been rebalanced, now easier to farm a specific skill on a mission [*] balance: survival arena increased item drop chance [/list] [b]Fixes[/b]: [list] [*] fixes for some cards stats [*] on one mission lootbox always spawned a lot of loot [*] sometimes a useless blue perk with an exotic revolver could drop in the loot. It no longer drops [*] the final game credits did not display and the dialogue before it was displayed incorrectly [*] battle barriers did not react correctly to the player when he was in the inventory [*] ui: various small changes [/list] Sorry about the size of the update. Happy gaming ːthumbaliftː Updated the shop assortment [img]https://clan.cloudflare.steamstatic.com/images//35369102/195ef87d962e4135914550e80fd0617c5ae2dfbf.jpg[/img]