Each level has a unique loading screen. For campaign missions, the images are pre-rendered and contain references to what will happen during the mission. For the campaign, the images are predefined and rich with plot. For randomly generated missions, the loading screen is created during gameplay from two layers: the background of the location + the most dangerous enemy. [img]https://clan.cloudflare.steamstatic.com/images//35369102/b011b00549a0c9b7a1c73d86df45cd23d5fb6be5.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//35369102/514785fd49b5bf0a4c280eeba34a4818eaac3869.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//35369102/5c7177e000d195ad7e3dd49f656ffa20cbc8b795.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//35369102/7709475d8fafef4fb94452cc16b582cef311ee36.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//35369102/e53c2b929fd4db470f00b1575fb1bdd82e3f9ba0.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//35369102/c16661a840b59f324205c4e7aa699d652e176ae4.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//35369102/48dc1ed3bb35c1259b713b91e6a2ec3ee0c657c1.jpg[/img] Suddenly some levels load in [i]less than 5 seconds[/i], but I added a "click to start game" mechanic. Happy gaming ːthumbaliftː