The release day was tough. I spent 17 hours on the PC fixing bugs and communicating with players. Thanks for your bug reports! [b]Update is already available.[/b] Patch notes, build id 15435565 [list] [*] added fps lock for 120, 144 [*] motion blur and chromatic aberrations now can be completely turned off [*] fixed Delilah boss collision, laser skill and shooting range [*] improved algorithm for returning back to safe place if suddenly dropped out of the level [*] reduced input lag on gamepad with player rotation speed [*] “round reticle” option is now in interface category [*] shield block message are now on the correct place [*] fixed a UI bug after opening the inventory during combat [*] slight nerf for Invader boss improved loot for killing him [*] player nickname now won't move down [*] fixed mission 7 traps [*] fixed mission 8 collectable music track [*] tutorial collision adjustments [*] loot level capped to 50 (I will think about it latter) [*] exit confirmation text changed so players don’t think that you need to save the game. The game saves every time you return from a mission or close the inventory. [*] loot adjustments [*] various gamepad navigation fixes [*] various UI fixes [/list] Happy gaming ːthumbaliftː Screenshot by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3312856179]BlackjackGT[/url] [img]https://clan.cloudflare.steamstatic.com/images//35369102/5cf72b8e89c3650aacbcd63d71b754e4711d2e22.jpg[/img]