Hey doomed souls, It seems my developer minions have worked on a new patch and have released it from right under my nose. I can’t believe that with hundreds of thousands of possibilities for souls to go through my crypts that the developer minions would miss a few bugs. I might need to take away their five minutes of fresh air a week as punishment. [h2]Here are the full patch notes.[/h2] [list] [*] [b]Spanish Language:[/b] When you talk to the rat "Steven" before you meet the king and say "papa", Steven responds in English instead of Spanish [*] [b]Spanish Language:[/b] Added additional Spanish VO [*] Respawning chest in bonehouses [*] Added more specific Ratty instructions. [*] Added achievement unlock square with the secret word in the temple. [*] Added Skip function on skill level-ups via space/trigger. [*] Added Steamdeck resolution bumps on fonts to make them more readable. [*] Added Local saving of resolution and some display settings so if you swap machines it doesn't inherit cloud saves for those values. [*] Added additional Cryptmaster quips post-Goggo sleep and Vitus rap. [*] Fixed gods not reacting to cards on the second conversation [*] Fixed Agdas lipsync breaks on the new altar in the swamps. [*] Fixed Goggo not recognizing "whatever" on the first try, only the second try and beyond. [*] Fixed play functionality to some of the chest items. [*] Fixed baseline finger upgrades that automatically happen in addition to being able to modify them via options, 1 for crypts, 2 for bonehouses, and 3 fingers for sunken sea minimums. [*] Updated lantern particles to medium minimum to display, to help with fps loss on slower systems/steamdeck. [*] Audo on the second visit will now have an alternate shorter script. [*] Edited God scrolls to be slightly more simplified. [/list] - The Cryptmaster