Patch notes v1.0.35
Author: [AG] riv otter,
published 4 months ago,
Hey doomed souls,
It seems my developer minions have worked on a new patch and have released it from right under my nose. I can’t believe that with hundreds of thousands of possibilities for souls to go through my crypts that the developer minions would miss a few bugs. I might need to take away their five minutes of fresh air a week as punishment.
[h2]Here are the full patch notes.[/h2]
[list]
[*] [b]Spanish Language:[/b] When you talk to the rat "Steven" before you meet the king and say "papa", Steven responds in English instead of Spanish
[*] [b]Spanish Language:[/b] Added additional Spanish VO
[*] Respawning chest in bonehouses
[*] Added more specific Ratty instructions.
[*] Added achievement unlock square with the secret word in the temple.
[*] Added Skip function on skill level-ups via space/trigger.
[*] Added Steamdeck resolution bumps on fonts to make them more readable.
[*] Added Local saving of resolution and some display settings so if you swap machines it doesn't inherit cloud saves for those values.
[*] Added additional Cryptmaster quips post-Goggo sleep and Vitus rap.
[*] Fixed gods not reacting to cards on the second conversation
[*] Fixed Agdas lipsync breaks on the new altar in the swamps.
[*] Fixed Goggo not recognizing "whatever" on the first try, only the second try and beyond.
[*] Fixed play functionality to some of the chest items.
[*] Fixed baseline finger upgrades that automatically happen in addition to being able to modify them via options, 1 for crypts, 2 for bonehouses, and 3 fingers for sunken sea minimums.
[*] Updated lantern particles to medium minimum to display, to help with fps loss on slower systems/steamdeck.
[*] Audo on the second visit will now have an alternate shorter script.
[*] Edited God scrolls to be slightly more simplified.
[/list]
- The Cryptmaster