Week Two patch : C.C.1.0.0.3
Author: Ashe,
published 2 months ago,
[b]It's crazy to think it's been almost two weeks since launch![/b]
As promised we are back with a variety of bug fixes and improvements thanks to all the amazing feedback and bug reporting you guys have done. 💚 We can't thank you enough for your patience and encouragement and we encourage you to continue to make those reviews and join us in discord as it's very helpful for our team's success!
Here's the list of all the bug fixes and improvements:
[list]
[*] Sanguine text not doing damage
[*] Issue with some text causing loops
[*] Fixed issue where null reference did not allow players to pick up relics
[*] Set inventory item limit to 99. Players can only have 1 stack of 99 of each item.
[*] Fixed issue where if a player dies during an overlord battle they cannot restart which locks game progress
[*] Removed world items from sales options at greeves
[*] Fixed bug where the collider for talking to snow was not in the correct place and so players did not open Freya's oracle.
[*] Fixed bug where starting from save file in the frosted divide wilds would open the wrong room
[*] Fixed timing on critters in bogville
[*] Fixed issue where tomataur would convert to celharpy when leaving bogville square or restarting
[*] Fixed issue where residents in Mur Mur Town, Bogville and Summit City would go off walkable zones
[*] Removed Henbit weeaters from Frosted divide social zones.
[*] Fixed issue where inviting jollie would play the wrong dialogue sequence
[*] Fixed issue which did not allow users to acquire the final items to ascend critters due to size of magic media inventory
[*] Adjusted vitalty of coneflower weeaters
[*] Fixed debug log warning causing performance issue while in Bogville
[*] Improved riding the boat on the river Styx
[*] Added icon to remnant of ambrosia
[*] Fixed name and description of remnant of ambrosia
[*] Fixed z positioning of spawners for lily weeaters which made them phase out
[*] Limited giving items to NPCs if your inventory is full
[*] Fixed issue where bumble reaper queen did not do damage when eating a player
[*] Fixed bug where coneflower weeaters did not do damage
[*] Fixed issue when the players clicked nevermind when chatting and players could not move or interact
[*] Fixed issue where going by a job board disable players ability to interact
[*] Fixed physics issue where Tome of the wild did not cause damage to Lilygator Toad
[*] Clamped vitality of Lily Gator Toad to a minimum of 0
[*] Adjusted layering of Lily gators access song sequence indicator
[*] Adjusted pivot points on cherrberus, onion and manticorn for more proper overlapping
[*] Adjusted frame rate on animations of plants in Bogville and Summit City
[*] Added popups indicating when inventory or critter roster are ful
[*] Added rarity indicators to menus with critters
[*] Removed overlapping star on enrichments indicator
[*] Added friendlees kiosk to summit city residential zone
[*] Fixed exploit where ascending critters did not use the required items
[*] Critter icon not showing as ascended in barn
[*] Adjusted animator on ascended kappea
[*] Allow players to get critter from the barn based on party level
[*] Fixed blip on biome zones after lighting beacons
[*] Fixed issue where players could not do damage to final boss
[*] Added indicator on triangle floating lock in final boss fight
[*] Fixed reset on character movement after the credits conclude
[/list]
Thank you all again, we look forward to seeing you all on Mutter Island!
[b]-Team SkyReach[/b]