You know, when you develop scene by scene, immersed in the game, sometimes you don’t notice anything outside of it, and if no one from the outside pulls you and says, “Hey, you already have enough assets for a trailer,” then you won’t even think about taking a break from your to-do list and moving on to something completely different, like a trailer. So we decided to prepare for the release, and to please you with something truly new. Our trailer turned out to be plot-based, with voice acting. Thanks to Christina Sherman, who acting as narrator here. [previewyoutube=m-IzAQ4iAyc;full][/previewyoutube]