[h3]Patch Notes:[/h3] [list] [*] Add buttons to speed up time [*] Increase number of points of interest hidden in the fog at the start of the game [*] Display information about new monsters in the morning [*] Bind [i]Tab[/i] key to switch focus between towers of the same type [*] Show help messages on loading screen and pause menu [*] Warn about upcoming boss fights - "Blood moon" nights [*] Change [i]Combustion[/i] mechanic: reduce interval between hits instead of less hits and more damage [*] Lower the amount of skulls required by altars, reduce [i]Ossuary[/i] capacity [*] Nerf [i]Grave Digger[/i]. Buff [i]Archer[/i], [i]Bomber[/i] and [i]Arbalist[/i] [*] Nerf [i]Mortar Tower Shockwave[/i] upgrade [*] Upgrade to Godot v4.3 [*] Other bug fixes and balance tweaks [/list]