Update 1.1
Author: polyshroomgames,
published 2 months ago,
[h3]Patch Notes:[/h3]
[list]
[*] Add buttons to speed up time
[*] Increase number of points of interest hidden in the fog at the start of the game
[*] Display information about new monsters in the morning
[*] Bind [i]Tab[/i] key to switch focus between towers of the same type
[*] Show help messages on loading screen and pause menu
[*] Warn about upcoming boss fights - "Blood moon" nights
[*] Change [i]Combustion[/i] mechanic: reduce interval between hits instead of less hits and more damage
[*] Lower the amount of skulls required by altars, reduce [i]Ossuary[/i] capacity
[*] Nerf [i]Grave Digger[/i]. Buff [i]Archer[/i], [i]Bomber[/i] and [i]Arbalist[/i]
[*] Nerf [i]Mortar Tower Shockwave[/i] upgrade
[*] Upgrade to Godot v4.3
[*] Other bug fixes and balance tweaks
[/list]