Counter-Strike 1.6 update released
Author: mikela,
published 5 years ago,
An update for Counter-Strike is now available:
[h1]Changes and Additions[/h1][list][*]Prevent texgamma and lightgamma and brightness cvars from affecting lighting in multiplayer
[*] Added support for player avatars in scoreboard for lower display resolutions
[*] Added scoreboard cvar to show shortened, simple headers for columns: scoreboard_shortheaders, set to 0/1 to disable/enable
[*] Added scoreboard cvar to enable/disable showing avatars: scoreboard_showavatars, set to 0/1 to disable/enable
[*] Added new server cvar, mp_infinite_ammo, set to 0 to disable, 1 for infinite ammo in guns, 2 for infinite reload ammo
[/list][list]
[*] Added money and health columns to scoreboard and player/server cvars to control their display
[list][*]Player cvars are: scoreboard_showhealth and scoreboard_showmoney, can be set to 0/1 to disable/enable the column from showing
[*]Server cvars are: mp_scoreboard_showhealth and mp_scoreboard_showmoney, they can be set to the following values:
[table][tr][th]Value[/th][th]Description[/th][/tr][tr][td]0[/td][td]Disable showing health/money altogether[/td][/tr][tr][td]1[/td][td]Show Terrorist health/money to all teams[/td][/tr][tr][td]2[/td][td]Show CT health/money to all teams[/td][/tr][tr][td]3 (default)[/td][td]Show CT health/money to teammates only and Terrorist health/money to teammates only[/td][/tr][tr][td]4[/td][td]Show health/money for all players to all other players[/td][/tr][tr][td]5[/td][td]Show CT and T health/money to teammates and to spectators[/td][/tr][/table]
[/list][/list]
[h1]Fixes[/h1][list][*] Fixed shotgun shell reload delay when holding +attack while magazine is empty
[*] Fixed non-translucent crosshair being slightly off-center
[*] Fixed UMP45 +attack being canceled when +attack2 is pressed
[/list]
[h1]General[/h1][list][*] Fixed setting monitor refresh rates through -freq when used with -nofbo
[*] Fixed unnecessary texture rescaling with NPOT textures
[*] Fixed slist command, will now show servers on the local network
[*] Fixed progress bar for individual files in resource download always showing at 100%
[*] Added auto-saving of several cvars (HL #2237)
[*] Fixed missing localizations in spectator UI
[*] Reordered columns in server browser to prevent game descriptions from being used to fake server player count
[*] Fixed sv_cheats being settable by players in a multiplayer game (sv_cheats is now controlled by the server)
[*] Security fixes to console commands
[*] Security fixes to resource loading
[/list]