Release Notes for 8/21/2024
Author: jo,
published 3 months ago,
[ MAPS ]
Office
[list]
[*] Fixed a case where a player could get stuck between a prop and the ceiling
[/list]
Nuke
[list]
[*] Fixed a pixel walk
[*] Fixed some C4 stuck spots
[/list]
Mirage
[list]
[*] Adjusted collision on van for smoother movement
[*] Fixed wall penetration issues around some arches
[*] Fixed a view jittering issue when jumping on a crate near palace
[*] Fixed some collision that allowed smoke grenades to go inside a wall
[*] Adjustments to grenade clipping
[*] Adjusted collision on some props
[*] Fixed some C4 stuck spots
[/list]
Inferno
[list]
[*] Fixed some C4 stuck spots
[*] Removed a boost spot in pit by A site
[/list]
Italy
[list]
[*] Perf improvements
[*] Clipping adjustments
[/list]
Vertigo
[list]
[*] Adjustments to grenade clipping
[/list]
Ancient
[list]
[*] Fixed a bad clip edge that players were getting stuck on at T spawn
[*] Fixed a pixel peak
[/list]
Anubis
[list]
[*] Adjustments to grenade clipping
[*] Fixed a C4 stuck spot
[*] Fixed some prop collision that could hide C4
[*] Fixed some lighting issues
[/list]
Overpass
[list]
[*] Fixed some minor visual bugs near canal
[*] Some clipping adjustments near park for smoother movement
[*] Added some missing handrail collision
[/list]