Release Notes for 4/25/2024
Author: gautam,
published 7 months ago,
[ VIEWMODEL ]
[list]
[*] Adjusted viewmodel bob movement
[*] Added "Preferred Viewmodel Left/Right Handedness" setting
[*] Added "Switch Viewmodel Left/Right Hand" key binding (default: US keyboard letter H) to switch hands temporarily during gameplay
[*] Viewmodel position setting and left/right hand state are now networked and visible to first-person spectators.
[*] Deprecated "Couch" viewmodel position setting
[/list]
[ HUD ]
[list]
[*] Added "Radar Map Alternate Zoom" setting and "Toggle Radar Zoom" key binding to toggle between zoom levels during gameplay
[*] Added a radar icon for the local player when free cam spectating
[*] Added a grenade line-up reticle that appears shortly after pulling the pin. The timing can be configured for each grenade type independently
[*] Changed weapon Swap text (when pointing at a dropped weapon) to always show the gameplay name of the weapon instead of any customized name it might have.
[*] Added a kill feed icon for "in-air" kills
[*] Added the scoreboard to the ESC menu
[*] Added an icon to indicate bots on the scoreboard
[/list]
[ BUY MENU ]
[list]
[*] Added a "Dropped Weapons" panel, which shows (and allows the direct pickup of) weapons that have been dropped by teammates that are standing in the buy zone
[*] Added the minimum amount of money that a player is guaranteed to have in the next round to the buy menu title bar. (thanks, Kadomos)
[/list]
[ GAMEPLAY ]
[list]
[*] Increased Zeus movement speed and adjusted the attack cone
[*] Increased Zeus kill reward from $0 to $100 ($50 in Casual)
[*] Increased CZ75-Auto kill reward from $100 to $300 ($150 in Casual)
[*] Reduced XM1014 kill reward from $900 to $600 ($300 in Casual)
[/list]
[ INVENTORY ]
[list]
[*] Lighting adjustments in Inspect background maps
[*] Added Wear Category to the info tooltip in the Inspect screen
[*] Added gameplay name in panels that used to only show customized name. E.g., Inspect screen, inventory tile
[/list]
[ MAPS ]
[list]
[*] Replaced Overpass with Dust 2 in the Active Duty Group, current competition map pool, and Premier matchmaking
[*] Baggage
[list]
[*]Opened roll-up doors at spawns
[*] Updated models for some conveyors
[*] Solidified stairs
[*] Various bug fixes
[/list]
[*] Inferno:
[list]
[*] Removed overhanging building at top mid
[*] Removed overhangs at bottom of banana
[*] Various map tweaks to improve player collision and readability
[/list]
[*] Overpass, Nuke, Vertigo, Mirage and Office
[list]
[*] Bug and exploit fixes
[*] Collision and line of sight adjustments
[*] Minor performance improvements
[/list]
[/list]
[ WEAPON FINISHES ]
[list]
[*] AK-47 | Inheritance: Texture and mask adjustments
[*] USP-S | Jawbreaker: Corrected ambient occlusion texture
[/list]
[ MISC ]
[list]
[*] Decoupled demo playback camera movement from playback speed. This allows moving the camera even if playback is paused
[*] Added ability to launch practice matches and workshop maps with party members
[*] Added Overwatch system to enable match demo review by trusted partners
[*] Copenhagen 2024 Major sticker capsules are on sale now -75% off
[*] Added ability to adjust brightness in windowed modes
[/list]