Release Notes for 2/8/2024
Author: jo,
published 10 months ago,
[ ARMS RACE ]
[list]
[*] Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
[/list]
[ SMOKE ]
[list]
[*] Adjusted visibility of player silhouettes in smoke
[*] Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
[/list]
[ ANIMATION ]
[list]
[*] Various bug fixes and tweaks to inspect animations
[/list]
[ MAPS ]
[list]
[*] Fixed a bug where doors spun the wrong way on several maps
[*] Nuke:
[list]
[*] Fixed vis regressions
[/list]
[*] Ancient:
[list]
[*] Fixed pixel gap looking into bombsite B from T Side
[/list]
[*] Anubis:
[list]
[*] Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
[*] Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through them
[/list]
[*] Mirage:
[list]
[*] Fixed collision in Palace where bomb could be thrown into an unreachable area
[/list][/list]
[ MISC ]
[list]
[*] Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound
[*] Fixed an issue preventing some older demos from playing back
[*] Various crash fixes
[/list]