Release Notes for 10/4/2023
Author: jo,
published 1 year ago,
[ GRAPHICS ]
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[*] Removed Model / Texture Detail: Very High setting since it was identical to High. They used to differ by Texture Filtering Mode, but that's a separate setting now
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[ ANIMATION ]
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[*] Repositioned finger on AWP so it doesn't look as long
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[ MAPS ]
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[*] Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage
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[ MISC ]
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[*] Various bug fixes and tweaks to stickers
[*] Adjusted crosshair outline rendering for fractional values
[*] Fixed a bug where disconnecting from and reconnecting to a match would result in less XP
[*] Fixed the "buy " command to work with the new flexible loadout system. The command will now find the named item in your loadout instead of assuming a default slot. If the named item isn't in your loadout, the command will fail. To buy by slot, use "buy secondary0", "buy midtier1", "buy rifle2", etc. instead
[*] Various tweaks to automatic sniper rifle muzzle flashes
[*] Various tweaks to glass impact effects
[*] Added sort options to secondary inventory select panel for actions like applying stickers
[*] Fixed a bug where users in Germany were incorrectly identified as users in China
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