[ GRAPHICS ] [list] [*] Removed Model / Texture Detail: Very High setting since it was identical to High. They used to differ by Texture Filtering Mode, but that's a separate setting now [/list] [ ANIMATION ] [list] [*] Repositioned finger on AWP so it doesn't look as long [/list] [ MAPS ] [list] [*] Various bug fixes and tweaks to Inferno, Anubis, Vertigo, Ancient, and Mirage [/list] [ MISC ] [list] [*] Various bug fixes and tweaks to stickers [*] Adjusted crosshair outline rendering for fractional values [*] Fixed a bug where disconnecting from and reconnecting to a match would result in less XP [*] Fixed the "buy " command to work with the new flexible loadout system. The command will now find the named item in your loadout instead of assuming a default slot. If the named item isn't in your loadout, the command will fail. To buy by slot, use "buy secondary0", "buy midtier1", "buy rifle2", etc. instead [*] Various tweaks to automatic sniper rifle muzzle flashes [*] Various tweaks to glass impact effects [*] Added sort options to secondary inventory select panel for actions like applying stickers [*] Fixed a bug where users in Germany were incorrectly identified as users in China [/list]