Release Notes for 10/29/2024
Author: Vitaliy,
published 3 weeks ago,
[ MISC ]
[list]
[*] First-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV.
[*] Fixed a regression with smoke rendering from old demo files.
[*] Fixed damage report to show correctly in Casual and Deathmatch game modes.
[*] Added sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements.
[*] Fixed "I have to go, my planet needs me."
[/list]