[ MISC ] [list] [*] First-person inspect animation in Inventory and Loadout will now match in-game viewmodel settings and FOV. [*] Fixed a regression with smoke rendering from old demo files. [*] Fixed damage report to show correctly in Casual and Deathmatch game modes. [*] Added sv_jump_precision_enable so servers running certain custom game modes (e.g. surf) can opt out of jump precision improvements. [*] Fixed "I have to go, my planet needs me." [/list]