[ SHANGHAI MAJOR ] [list] [*] Updated MIBR player sticker items autographed by Lucaozy with the autographs of brnz4n. [*] Fixed a UI bug that allowed dropping Pick'Em team logos outside of Major Pick'Em hub using both mouse buttons. [*] Pick'Em challenge picks can now be placed for the upcoming Elimination Stage of Shanghai Major. [/list] [ DAMAGE PREDICTION ] [list] [*] Predicted ragdolls without a confirmation or correction from the server within a short time window will now revert. [/list] [ MAPS ] [list] [*] Train [list] [*] Increased collision fidelity of several models [/list] [*] Overpass [list] [*] Replaced railing inside Heaven with a wall Additional visibility improvements in Heaven [/list] [*] Edin [list] [*] Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3328169568]Update Notes[/url]) [/list] [*] Palais [list] [*] Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3257582863]Update Notes[/url]) [/list] [/list] [ MISC ] [list] [*] Fixed 'boost player contrast' visibility rendering option sometimes revealing parts of players or weapons through thin surfaces. [*] Added r_allow_low_gpu_memory_mode setting to allow running CS2 Workshop Tools in low memory GPU conditions. [*] Fixed various bugs in Hammer. [/list]