Counter-Strike 2 Update
Author: jo,
published 1 month ago,
[ GAMEPLAY ][list]
[*] Fixed a case where a disconnected player could cause a poltergeist CT model to appear in the middle of the map
[*] Player model of a disconnecting player should now immediately suicide when disconnect is detected instead of lingering for 10 additional seconds under certain conditions
[*] Fixed a case where damage prediction was incorrect due to view angle changes mid-spray
[*] Lag compensation now runs when shooting at teammates and mp_teammates_are_enemies is enabled even when mp_friendlyfire is disabled
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[ UI ][list]
[*] Fixed layout inconsistencies for ranks display and player profiles
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[ MAPS ]
Train[list]
[*] Updated sounds on main menu background
[*] Improved movement around ladders
[*] Fixed various gaps in map
[*] Fixed z-fighting in various spots
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Inferno[list]
[*] Fixed various holes
[*] Adjusted clipping in multiple spots
[*] Fixed various texture bugs
[/list]
Nuke[list]
[*] Fixed a spot that players could get stuck on
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Office[list]
[*] Fixed a case where a T would spawn in the air
[/list]