Patch 1.8
Author: midnightzelda,
published 3 months ago,
[h3]Changes[/h3]
[list]
[*] Merchant gear requirements have been lowered by 10 levels
[*] Elemental gods will no longer spam their ultimate attack
[*] Virus crystal has been nerfed from 3% to 1%
[*] The royals can now sleep in their childhood beds
[/list]
[h3]Bug Fixes[/h3]
[list]
[*] Serah will no longer throw away her family heirloom
[*] Jellyfish will no longer trap the player in a death loop
[*] Glacius had some bad AI logic which made him use the wrong moves, this has been fixed
[*] Fixed a jumping section in Soulstrum sewer
[*] Measures have been made to prevent crashing when combining your party
[*] You now exit the correct house in Soulstrum
[*] A few bosses were glitched and not fighting back, this has been fixed
[*] Fixed the save anywhere setting from being overridden by statues and fish
[*] Fixed Mable and Alvis sprite not showing up in their recruitment cutscene
[*] Killian now says the proper dialogue when smithing
[*] Some side quests now have the proper description
[*] Mine cart now stays on the rails
[*] Hillsaw cows will no longer get loose
[*] If at war with a country soldiers will now appear on the fields
[*] A few more signs are interactable
[/list]