[h3]Changes[/h3] [list] [*] Merchant gear requirements have been lowered by 10 levels [*] Elemental gods will no longer spam their ultimate attack [*] Virus crystal has been nerfed from 3% to 1% [*] The royals can now sleep in their childhood beds [/list] [h3]Bug Fixes[/h3] [list] [*] Serah will no longer throw away her family heirloom [*] Jellyfish will no longer trap the player in a death loop [*] Glacius had some bad AI logic which made him use the wrong moves, this has been fixed [*] Fixed a jumping section in Soulstrum sewer [*] Measures have been made to prevent crashing when combining your party [*] You now exit the correct house in Soulstrum [*] A few bosses were glitched and not fighting back, this has been fixed [*] Fixed the save anywhere setting from being overridden by statues and fish [*] Fixed Mable and Alvis sprite not showing up in their recruitment cutscene [*] Killian now says the proper dialogue when smithing [*] Some side quests now have the proper description [*] Mine cart now stays on the rails [*] Hillsaw cows will no longer get loose [*] If at war with a country soldiers will now appear on the fields [*] A few more signs are interactable [/list]