Hot Fix 1.7.3
Author: John_RE,
published 3 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//40883127/8b3e0b7f22d5100466c008e294a872c56554c84b.jpg[/img]
Today's hot fix prepares rewards and challenges for next week's community event - Breaking Point. We will share more details about this event soon! We have also added several fixes to soft locks in the Campaigns, along with improved data logging to help us identify any outstanding stability issues or progression blockers.
This patch fixes a large percentage of all reported campaign progression blockers which should provide a much more stable and enjoyable experience for everyone. Thank you for reporting these issues to us and for your continued support.
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[*] Improved BugSplat's logging to help identify correlations between submitted reports.
[*] Improved soft lock detection and logging during campaigns.
[*] Fixed an issue where the Italian Campaign sometimes soft locks when the Foggia Intel objective starts while the Devil's Brigade Company was dead.
[*] Fixed an issue where the Italian Campaign sometimes soft locks soon after the Break the Volturno Line objective started.
[*] Fixed ships sometimes getting stuck during movement causing a soft lock in the Italian Campaign.
[*] Fixed a few instances where the A.I. was not ending its turn in the Italian Campaign.
[/list]
Please note that these changes will invalidate replay files, however, we felt it was necessary to improve the overall experience for a large portion of our players.