Store progress!
Author: Binogure,
published 6 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//31019566/fc57c649b9afaa853e0627a20fd30da80e893635.png[/img]
Hello there!
It's been a wonderful week, and already it's time to tell you about the week's progress and what's coming up next week!
Granted, adding the Twitch integration wasn't easy. I've corrected the few bugs that came to my attention. Now, the integration is working well!
I intend to wait for your feedback before adding more features for Twitch!
[h3]A feedback that doesn't go unnoticed[/h3]
A player reported a curious bug. Some of the game's buttons weren't working properly. So I looked into the matter this week. And I discovered another problem: these buttons are used everywhere in the game. As a result, if that button has a bug, the game becomes unplayable.
Needless to say, I spent the time it took to understand the problem and to fix it.
It turns out to be a synchronization problem. Although the vast majority of us don't encounter any problems with the game's buttons, some less powerful or less fortunate PCs systematically do! So thanks to whoever pointed out the bug.
The algorithm for managing these buttons has been completely overhauled. And as an unexpected consequence, this fix has made the game a little smoother. So that's good news.
[img]https://clan.cloudflare.steamstatic.com/images//31019566/ada2a3ee149c2298be6955138cc3ee9dafc70521.gif[/img]
I've also started to revise the studio furnishings. It's now possible to exceed the game's recommended limit and put in more desks than the game suggests. This comes with a price - studio happiness - but it's a start. I know that the next feature that's expected is to be able to copy a studio. And that's what I've started to do, but haven't finished yet.
I hope to finish it by next week, and on top of that, I'll be adding components to the consoles!
Thanks for reading and see you soon!
Xavier aka binogure