Quality of life update
Author: Binogure,
published 2 months ago,
Hello folks,
This week has been incredible. Almost 9,000 of you played the game in less than a week! This has never happened before for City Game Studio! And all of this for a game that’s over 5 years old. Honestly, you all are amazing!
I’ve carefully and happily read your feedback! Some of you have spent way too much time playing, and I’m sorry for you... You might need to turn off your computer and go... No, I’m just kidding!! You can start another game, and just release one more new title. Just that. And then when it releases, you’ll just publish one more because, well, it doesn’t take that long. And before you know it, the sun’s up and the day has begun!
Jokes aside, you’ve been super numerous and enthusiastic, and your feedback has been incredibly helpful. There were crashes, and I thank you for letting me know! Thanks to you, everything is back in order, and all the crashes are covered!
There were also bugs, both small and not-so-small. In any case, this update aims to fix them all while adding some quality of life improvements. For example, I’ve added an option that allows the game to pause as soon as you release a video game. It helps optimize your time better.
Among the other changes are mostly fixes. The right-hand panel, brand new and shiny, had a few bugs. Pagination was always displayed even when it wasn’t needed, and clicking on a button would change the graphs when it should have just refreshed them.
Another important change/fix is the summary when a console is removed from the market. The summary panel had calculation errors, which might have made it seem like taxes were driving you to bankruptcy, but that wasn’t the case. It was more a pricing issue with the console. And by the way, the suggested price is now a bit higher to help you make more money.
There are other changes in this update, and they’re all listed in the changelog, so I encourage you to read it or simply launch City Game Studio and enjoy the update!
Thank you for reading, and once again, thank you for playing in such great numbers this week. You are incredible!
Take care, Xavier aka Binogure
[h2]Changelog[/h2]
[h3]Misc[/h3][list][*] Add an option to pause the game once a game is released
[*] Set the tooltip delay to 0.05 secs[/list]
[h3]Mod maker[/h3][list][*] Add new concurrents to the modmaker (so you can rename them)[/list]
[h3]Bugfix[/h3][list][*] When using large fonts, some buttons are unreachable
[*] Studio furnishing => blue panel hide the furnitures buttons
[*] Released game panel: clicking on a page would mess up the charts
[*] Released game panel: the current page shouldn't be shown if there's only one page
[*] Released game panel: Charts were off the panel for games you published (as a publisher)
[*] Custom platform: The discontinuation panel now show the right numbers (Raw income / Net income...)
[*] Achievement: Game report not counting (sandbox game it was not taken into account, it's been changed)[/list]