Enhanced Interface and Refined Translations
Author: Binogure,
published 4 days ago,
Hi everyone!
This week I've been working hard on the game's interface, improving translations thanks to you, and fixing bugs! I want to mention that all changes come from your feedback.
You pointed out some interface gaps, so I continued working on improving it. I've refreshed the studio list design. Now, active studios have a blue icon while idle ones have a black icon next to their name. This makes it easy to see at a glance which studios are busy and which ones are slacking.
[img]https://clan.cloudflare.steamstatic.com/images//31019566/27f45abaf483fdbe8f3f85f743f6668b87bd9478.png[/img]
I've also removed another menu icon. This icon wasn't well explained and barely used, even by me. Now, from the studio list, you can directly update computers, servers, assign all employees to a studio, or remove all employees from a specific studio. These small changes greatly improve the gaming experience.
I also worked on the digital store interface to make it a bit prettier, but it's not worth dwelling on.
Another feedback was about translations, and as always, you were right. There were translation issues and you fixed them!
Many languages have been corrected, including English, Italian, Simplified Chinese, and Russian, to name a few. If you're interested in helping translate City Game Studio into your native language, join the Discord server - there's a button directly on City Game Studio's Steam page with all the information.
As for bug fixes, it's the same story. Thanks to your in-game feedback form reports, I've fixed quite a few. There was an issue with game console licenses, which should now be fixed. I say "should" because I couldn't reproduce the problem on my machines, so I had to inspect the code and believe it was a display issue.
[img]https://clan.cloudflare.steamstatic.com/images//31019566/465e831d4c20b76af976f0d5490008feae1f986c.png[/img]
Well, that's the work accomplished this past week. And I have great news for you - the current game version is almost ready for release. Version 1.21.0 will launch on December 9th, 2024. In just under 10 days. During these 10 days, I'll focus on fixing as many bugs as possible while also preparing for a festival.
City Game Studio has been selected for the Zero Carbon festival - I think it's the oldest game participating in this festival. And that makes me a bit proud. So I need to prepare many things: the update announcement, promotions (the game will be on sale during the festival), refreshing the Steam page a bit. The screenshots are somewhat dated. I'll probably make a new trailer too. The latest one uses a game version from 2021, and in 3 years, City Game Studio has evolved quite a bit.
That's all from me, thank you for reading,
If you have any comments, advice, or suggestions, don't hesitate - I always enjoy reading them
Take care,
Xavier aka Binogure