[list] [*] (QoL) Can pick color using ALT during brush, line and bucket tools. [*] (QoL) Window starts maximized. Initial window is a bit smaller, to make it work better at different screens. Dialogs change size with screen size (to adapt for smaller screens). [*] (Gameplay) The parsing algorithm requires that all nands have 2 inputs and 1 output, otherwise it enters an error state. [*] (Bugfix) Fixed tilted rectangle display in levels. [/list]