DEVLOG 03
Author: Yeyuna,
published 2 years ago,
One of the first mechanics we created was building buildings. These required the right amount of raw materials to be created, and some of them generated benefits appropriate to their nature.
[img]https://clan.cloudflare.steamstatic.com/images//38978874/fac1ae165ad4499c5c86e41685288b3bf04bf26b.png[/img]
Another extremely important element of the game is the mechanics of the elements and thematic years, about which we will tell a little more later.
We also implemented a new UI that reflects the style we want to present much better.
We also invite you to the Discord community for more information about our productions!
[url=https://discord.gg/C5KpZ9AEex] [img]https://clan.cloudflare.steamstatic.com/images//38978874/40dbf40be9c95111e0d16c5041202e75ddb1d3a0.png[/img] [/url]
[img]https://clan.cloudflare.steamstatic.com/images//38978874/ddd2d3994c49af4e6395b765b05f5b19a8d50fee.jpg[/img]