Demo version 1.0.3 - fixes (d08m02y2021) Fixed - Added several missing mesh colliders on props and walls - Loading and saving settings now should actually work - Turned off fall damage which caused Player to get damage while using Elevators and Ladders - Enviro kill spikes now have a smaller player damage area trigger - After you die the level is reloaded - no more levitating enemy corpses - fixed some irritating sounds looping in the background - Brunts have now a different Pew Pew sound - fixed some more meshes lacking colliders Added - Camera Death animation Known bugs - in order to change climbing direction on the ladder you must firstly reach top or bottom. I will fix than in the next update What next? Probably we will implement the proper controls setting. We are using InControl Unity plugin and it's already implemented but I just need to hook it up to our UI so it looks nice.