Demo version 1.0.3 - Hotfix
Author: Quickear_GF,
published 3 years ago,
Demo version 1.0.3 - fixes (d08m02y2021)
Fixed
- Added several missing mesh colliders on props and walls
- Loading and saving settings now should actually work
- Turned off fall damage which caused Player to get damage while using Elevators and Ladders
- Enviro kill spikes now have a smaller player damage area trigger
- After you die the level is reloaded
- no more levitating enemy corpses
- fixed some irritating sounds looping in the background
- Brunts have now a different Pew Pew sound
- fixed some more meshes lacking colliders
Added
- Camera Death animation
Known bugs
- in order to change climbing direction on the ladder you must firstly reach top or bottom. I will fix than in the next update
What next?
Probably we will implement the proper controls setting. We are using InControl Unity plugin and it's already implemented but I just need to hook it up to our UI so it looks nice.