[h2] Demo version 0.5 (d29.m11.y2020)[/h2] One can find full changelog and discussion in link below: https://steamcommunity.com/app/1121320/discussions/0/3003299213522818888/ [h3]New Features:[/h3] [b]- Enemy and Exit Markers:[/b] You will now see a marker if an enemy is nearby. It might change later on to be something temporary. I was thinking to have it activated during fury mode (when you hear the aggressive metal). We'll see. Exit marker now available if you are within 60 meters of range. This will also change later on when we will be changing level layout. [b]- Objectives:[/b] You will now see mission main objectives. The demo contains now only two of them - kill all enemies and find exit. Later we will add more. [b]- Secrets[/b] Some of you might have found a pig sitting on a toilet. Places like that will be considered secrets. For now I've added only one such secret marker but later this will be expanded with more such places and interactions. This will also be improved in the future with some dialogues and other stuff. We want to reward you for exploring the level. The level will change after I get all the planned features implemented. [b]- Walking animation and Weapon Sway[/b] This was an easy thing to do so I've added a simple weapon sway feature and animation while you walk. It adds a bit of a juice. [b]- New models for Ammo, HP and Armor[/b] [h3]Fixed Issues:[/h3] - Brawler Pig HP bar was not refreshing. This is fixed now. - Enemies did not drop any loot when got killed by enviro. This is fixed now. [h2]What's next?[/h2] [b]- Summary screen showing you objectives completion - Better AI. - Items - Load out section (Equip items, armor and weapon, spend skill points)[/b] When this is done the level will get an overhaul. The goal is to make it suitable for better exploration and a boss fight. Each level will have an exit and a boss arena. Boss will be very tough, probably impossible to kill during the first run (unless you are hardcore). If you leave the level alive then you will be able to keep all the items and weapons with you and bring whatever you choose with you for the next run. Sort of looter - shooter approach. At least this is the plan for the future. [url=https://discord.com/invite/GTyR9ZC][img]https://clan.cloudflare.steamstatic.com/images//36064736/4204ca09eb571afe995755b34ca2711741a3ce23.png[/img][/url]