[h1]Bug fixes :[/h1] [list] [*] Fixed crash caused by Mystic endchain action and game speed at 400% [*] The “activation” ability correctly triggers BRAVE talents #1 and #2 [*] It is no longer possible to place runes on locked chain slots [i](specific case with a full hand and a rune that cannot be placed in the last position)[/i] [*] Mobs' attack speed now matches game speed [i](useful for 400%)[/i] [*] Mobs are correctly replaced after using the “temporality” rune if a mob has been destroyed. [*] Fix “Presence” passive mob, which now correctly considers physical and magical damage [/list] [h1]Additions :[/h1] [list] [*] In-game display of a “new” mention under runes/abilities/talents that are not in your library [i](that you've never chosen before)[/i] [*] The “Ctrl” shortcut to disable/enable damage preview is now active only in battle or in options. This will limit the number of times this key is pressed by mistake, leaving players without a preview, and unaware that the option has been disabled. [*] The 1st chain slot will always be the last to be locked [i](offers more playability, especially with runes that exhaust the next slot's rune)[/i] [*] Visual update of some achievements (on STEAM) [/list] [h1]Balance[/h1] [list] [*] [b]BLOOD rune : "[i]Runic wound[/i]"[/b] increased number of wounds per rune in hand [b](3 -> 4)[/b] [*] [b]MYSTIC rune : "[i]Runic shock[/i]"[/b] increased damage [b](30 -> 40)[/b] [*] [b]CONTROL rune : "[i]Runic aura[/i]"[/b] increased number of auras per rune in hand [b](3 -> 4)[/b] [/list] [list] [*] [b]BRAVE ability : "[i]Breaking[/i]"[/b] cost reduction [b](6 -> 5)[/b] [/list] [list] [*] [b]Mob : [i]Archer Gormnoq[/i][/b] Reduced HP [b](145 -> 140)[/b] [i](Allows more early game combos to destroy it in 1 turn, especially on room 2)[/i] [/list]