The following changes have been made: [h2]New Game Mode Added[/h2] [list] [*] Added a mode where damage during attacks is fixed. [/list] [h2]Game Balance Adjustments[/h2] [list] [*] Adjusted so that powerful cards are less likely to appear at the beginning of a round. [*] Eased the unlocking conditions for game modes and stages. [*] Adjusted the parameters of certain enemies. [*] Adjusted the parameters of certain items. [*] Adjusted the amount of HP recovered when skipping (changed from 10% of max HP to 15%). [*] Enhanced the altar that increases max HP in exchange for equipment. [*] Adjusted so that gold cards now appear in the Dragon’s Cave. [*] Adjusted the damage calculation logic (reduced the randomness slightly). [/list] [h2]UI Improvements[/h2] [list] [*] Added damage range display to player status information. [*] Added frames for weapons, shields, and items. [/list] [h2]Others[/h2] [list] [*] Added the probability of special attacks to card descriptions. [/list]