Version 1.1
Author: gt,
published 1 month ago,
The following changes have been made:
[h2]New Game Mode Added[/h2]
[list]
[*] Added a mode where damage during attacks is fixed.
[/list]
[h2]Game Balance Adjustments[/h2]
[list]
[*] Adjusted so that powerful cards are less likely to appear at the beginning of a round.
[*] Eased the unlocking conditions for game modes and stages.
[*] Adjusted the parameters of certain enemies.
[*] Adjusted the parameters of certain items.
[*] Adjusted the amount of HP recovered when skipping (changed from 10% of max HP to 15%).
[*] Enhanced the altar that increases max HP in exchange for equipment.
[*] Adjusted so that gold cards now appear in the Dragon’s Cave.
[*] Adjusted the damage calculation logic (reduced the randomness slightly).
[/list]
[h2]UI Improvements[/h2]
[list]
[*] Added damage range display to player status information.
[*] Added frames for weapons, shields, and items.
[/list]
[h2]Others[/h2]
[list]
[*] Added the probability of special attacks to card descriptions.
[/list]