Update: 24th February 2023
Author: ATVI_CM,
published 1 year ago,
A minor update is now live! Read below for the details:
[h1]GLOBAL[/h1]
[h2]WEAPONS[/h2]
[h3]Weapon Adjustments[/h3]
[b]» Assault Rifles «[/b]
RPK
[list]
[*] Increased initial bullet vertical recoil
[*] Increased horizontal recoil
[*] Reduced damage ranges
[/list]
[b]Kastov 762[/b]
[list]
[*] Reduced damage ranges
[/list]
[b]ISO Hemlock[/b]
[list]
[*] Fixed an issue causing .300 Blackout Ammunition to register as hitscan.
[/list]
[h3]» Submachine Guns «[/h3]
[b]Fennec 45[/b]
[list]
[*] Reduced far damage
[*] Reduced damage against armor
[*] Requires 2 additional bullets to break 3 Armor Plates
[/list]
[h3]» Battle Rifle «[/h3]
[b]FTac Recon[/b]
[list]
[*] Increased sprint speed
[/list]
[b]Lachmann-762[/b]
[list]
[*] Increased damage range
[*] Reduced ads speed
[*] Reduced hip spread min
[*] Increased hip spread while moving
[*] Increase sprint speed
[/list]
[b]SO-14[/b]
[list]
[*] Increased movement speed
[/list]
[b]TAQ-V[/b]
[list]
[*] Reduced near damage
[*] Reduced muzzle velocity
[*] Reduced far damage range
[*] Reduced movement speed
[/list]
[h2]ATTACHMENTS[/h2]
[h3]Attachment Adjustments[/h3]
[b]» Ammunition «[/b]
Incendiary Ammunition
[list]
[*] Residual Incendiary damage will no longer eliminate Players
[*] Fixed an issue that prevented residual Incendiary damage from being applied to Armor.
[*] Fixed an issue that allowed Sniper Rifles to down Players with 3 Armor Plates in a single shot while using Incendiary Ammunition.
[/list]
[h2]BUG FIXES[/h2]
[list]
[*] Fixed an issue causing incomplete main menu notification text to get cut off, preventing Players from reading the full message.
[*] Fixed an issue with the Friends List on Steam that was causing crashes.
[/list]
[h2]MULTIPLAYER[/h2]
[h3]BUG FIXES[/h3]
[list]
[*] Fixed an issue that caused some elements to be missing in the After Action Report.
[*] Fixed collision issues with various elements on Embassy.
[*] Fixed an issue allowing Players to leave Farm 18 in Infected.
[/list]
[h3]Ranked Play[/h3]
[list]
[*] Fixed an issue causing Players to receive harsher suspensions than intended.
[*] Fixed an issue causing Players to get kicked for inactivity despite being active in a match.
[*] Fixed an issue that would incorrectly display that SR had reset to 0.
[/list]
[h2]SPECIAL OPS[/h2]
[h3]BUG FIXES[/h3]
[list]
[*] Fixed an issue stopping a Player being unable to move if they use the Terminals at the same time as another Player.
[/list]
[h2]WARZONE 2.0[/h2]
[h3]PLAYLIST[/h3]
The weekly Playlist has been updated. This Playlist will remain available until 10 AM PT on Monday, February 27th.
[u]Battle Royale[/u]
[b]Al Mazrah[/b]
Standard
Solos
[list]
[*] Max Players: 150
[*] Assimilation: Off
[/list]
Duos
[list]
[*] Max Players: 150
[*] Assimilation: Refill
[/list]
Trios
[list]
[*] Max Players: 150
[*] Assimilation: Refill
[/list]
Quads
[list]
[*] Max Players: 152
[*] Assimilation: Refill
[/list]
[u]Ashika Island[/u]
Resurgence
Solos New!
[list]
[*] Max Players: 52
[*] Assimilation: Off
[/list]
Quads
[list]
[*] Max Players: 52
[*] Assimilation: Off
[/list]
For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.
[h3]GENERAL[/h3]
[list]
[*] Adjusted the positioning of some geographic elements on Ashika Island to allow for better cover during engagements.
[/list]
[h3]BUG FIXES[/h3]
[list]
[*] Fixed collision issues with various elements across Ashika Island allowing Players to exploit/peek/shoot through them.
[*] Fixed an issue that caused the correct combination of Attachments with Incendiary Rounds to allow Sniper Rifles to down Players in a single shot.
[/list]
[h3]Battle Royale[/h3]
[list]
[*] Fixed an issue that prevented purchased Loadout Drop Markers from equipping to the active Loadout Field Upgrade slot.
[*] Fixed an issue that caused the Most Wanted Contract tooltip to indicate a 4 minute timer, when the actual timer is 3 minutes once accepted.
[*] Fixed an issue that caused standard Battle Royale Solos to still use 2v2 Gulag.
[*] Fixed an issue that would inaccurately display the “Placed 155th” message upon Squad elimination.
[/list]
[h3]DMZ[/h3]
[list]
[*] Fixed an issue causing AI reinforcements on Ashika Island to clip through certain buildings.
[*] Fixed an exploit related to getting a Weapon with extra Attachments.
[*] Fixed an issue related to Players getting stuck with a repeating “Downloading Instance Inventory” message.
[*] Fixed an issue related to a floating Cache used in the Radioactive Materials Contract.
[/list]
[h2]RECENTLY CHANGED[/h2]
[h3]Battle Royale[/h3]
[list]
[*] Increased the number of Armor Plates found via ground loot across Ashika Island.
[/list]
[h3]DMZ[/h3]
[list]
[*] Fixed an issue related to all Players in a Squad holding the same Weapon in the DMZ Lobby screen.
[*] Fixed an issue that was preventing Players from unlocking new Seasonal content via DMZ extraction.
[*] Fixed an issue causing AI reinforcements to continue to respawn without end.
[/list]