A minor update is now live! Read below for the details: [h1]GLOBAL[/h1] [h2]WEAPONS[/h2] [h3]Weapon Adjustments[/h3] [b]» Assault Rifles «[/b] RPK [list] [*] Increased initial bullet vertical recoil [*] Increased horizontal recoil [*] Reduced damage ranges [/list] [b]Kastov 762[/b] [list] [*] Reduced damage ranges [/list] [b]ISO Hemlock[/b] [list] [*] Fixed an issue causing .300 Blackout Ammunition to register as hitscan. [/list] [h3]» Submachine Guns «[/h3] [b]Fennec 45[/b] [list] [*] Reduced far damage [*] Reduced damage against armor [*] Requires 2 additional bullets to break 3 Armor Plates [/list] [h3]» Battle Rifle «[/h3] [b]FTac Recon[/b] [list] [*] Increased sprint speed [/list] [b]Lachmann-762[/b] [list] [*] Increased damage range [*] Reduced ads speed [*] Reduced hip spread min [*] Increased hip spread while moving [*] Increase sprint speed [/list] [b]SO-14[/b] [list] [*] Increased movement speed [/list] [b]TAQ-V[/b] [list] [*] Reduced near damage [*] Reduced muzzle velocity [*] Reduced far damage range [*] Reduced movement speed [/list] [h2]ATTACHMENTS[/h2] [h3]Attachment Adjustments[/h3] [b]» Ammunition «[/b] Incendiary Ammunition [list] [*] Residual Incendiary damage will no longer eliminate Players [*] Fixed an issue that prevented residual Incendiary damage from being applied to Armor. [*] Fixed an issue that allowed Sniper Rifles to down Players with 3 Armor Plates in a single shot while using Incendiary Ammunition. [/list] [h2]BUG FIXES[/h2] [list] [*] Fixed an issue causing incomplete main menu notification text to get cut off, preventing Players from reading the full message. [*] Fixed an issue with the Friends List on Steam that was causing crashes. [/list] [h2]MULTIPLAYER[/h2] [h3]BUG FIXES[/h3] [list] [*] Fixed an issue that caused some elements to be missing in the After Action Report. [*] Fixed collision issues with various elements on Embassy. [*] Fixed an issue allowing Players to leave Farm 18 in Infected. [/list] [h3]Ranked Play[/h3] [list] [*] Fixed an issue causing Players to receive harsher suspensions than intended. [*] Fixed an issue causing Players to get kicked for inactivity despite being active in a match. [*] Fixed an issue that would incorrectly display that SR had reset to 0. [/list] [h2]SPECIAL OPS[/h2] [h3]BUG FIXES[/h3] [list] [*] Fixed an issue stopping a Player being unable to move if they use the Terminals at the same time as another Player. [/list] [h2]WARZONE 2.0[/h2] [h3]PLAYLIST[/h3] The weekly Playlist has been updated. This Playlist will remain available until 10 AM PT on Monday, February 27th. [u]Battle Royale[/u] [b]Al Mazrah[/b] Standard Solos [list] [*] Max Players: 150 [*] Assimilation: Off [/list] Duos [list] [*] Max Players: 150 [*] Assimilation: Refill [/list] Trios [list] [*] Max Players: 150 [*] Assimilation: Refill [/list] Quads [list] [*] Max Players: 152 [*] Assimilation: Refill [/list] [u]Ashika Island[/u] Resurgence Solos New! [list] [*] Max Players: 52 [*] Assimilation: Off [/list] Quads [list] [*] Max Players: 52 [*] Assimilation: Off [/list] For regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board. [h3]GENERAL[/h3] [list] [*] Adjusted the positioning of some geographic elements on Ashika Island to allow for better cover during engagements. [/list] [h3]BUG FIXES[/h3] [list] [*] Fixed collision issues with various elements across Ashika Island allowing Players to exploit/peek/shoot through them. [*] Fixed an issue that caused the correct combination of Attachments with Incendiary Rounds to allow Sniper Rifles to down Players in a single shot. [/list] [h3]Battle Royale[/h3] [list] [*] Fixed an issue that prevented purchased Loadout Drop Markers from equipping to the active Loadout Field Upgrade slot. [*] Fixed an issue that caused the Most Wanted Contract tooltip to indicate a 4 minute timer, when the actual timer is 3 minutes once accepted. [*] Fixed an issue that caused standard Battle Royale Solos to still use 2v2 Gulag. [*] Fixed an issue that would inaccurately display the “Placed 155th” message upon Squad elimination. [/list] [h3]DMZ[/h3] [list] [*] Fixed an issue causing AI reinforcements on Ashika Island to clip through certain buildings. [*] Fixed an exploit related to getting a Weapon with extra Attachments. [*] Fixed an issue related to Players getting stuck with a repeating “Downloading Instance Inventory” message. [*] Fixed an issue related to a floating Cache used in the Radioactive Materials Contract. [/list] [h2]RECENTLY CHANGED[/h2] [h3]Battle Royale[/h3] [list] [*] Increased the number of Armor Plates found via ground loot across Ashika Island. [/list] [h3]DMZ[/h3] [list] [*] Fixed an issue related to all Players in a Squad holding the same Weapon in the DMZ Lobby screen. [*] Fixed an issue that was preventing Players from unlocking new Seasonal content via DMZ extraction. [*] Fixed an issue causing AI reinforcements to continue to respawn without end. [/list]