[h1]Stability[/h1] This update contains fixes for a number of known crashes [h1]Adjustments[/h1] [list] [*] Improved usability of controller stick rotation in Weapon Preview by preventing the weapon from sliding back and forth. [*] When you inspect a sector from the map view of the Battle Pass, the selection will now automatically take you to the most valuable reward in the sector. [/list] [h1]Global Bug Fixes[/h1] [list] [*] Fixed an issue that could sometimes cause the Killcam not to trigger properly. [*] Fixed an issue causing users to be kicked back to the Main Menu after a second attempt to enter the Battle Pass. [*] Fixed an issue where despite having Dismemberment and Gore Effects turned off, enemies still exploded while using the "Singularity" Blueprint. [*] Fixed an issue where CDL weapon stickers would not show on weapons in-game or in Gunsmith. [*] Fixed an issue where you can trigger the search in the invite Players popup when you shouldn't. [*] Fixed an issue in the Events tab where the price of a Reward appeared in red even though you had enough Trophies to redeem it. [*] Fixed an issue where some Rewards in the level progression screen didn't have descriptions. [*] Fixed an issue where the Player could be kicked to the Main Menu after scrolling through the most recent players section of the Social screen. [*] Fixed an issue where Players wouldn't see rain on Pelayo's Lighthouse after infilling on Kortac Team. [*] Fixed an issue where the base TAQ-56 would display when previewing non-Blueprint Rewards for Ranked Play. [/list] [h1]WARZONE 2.0[/h1] [h2]Battle Royale Adjustments [/h2] [list] [*] Improved Buy Station interface for Players using a controller to now start on Gear Selection. [*] Fixed an issue causing rewards for the "Hold The Line" mission to not be rewarded to Players after completion. [/list] [h2]Battle Royale Bug Fixes[/h2] [list] [*] Fixed an issue causing Players to have spawn protection incorrectly applied after a Gulag match. [*] Fixed an issue causing Players to spawn in a Battle Royale lobby with a Default Loadout instead of their favorited Loadout. [*] Fixed an issue causing Players to crash when attempting to open the AAR. [/list] [h2]DMZ Adjustments[/h2] [list] [*] Added a one-minute countdown on DMZ match start before Player can use UAV Killstreak. [*] Added a message in DMZ Active Duty Operator Slots explaining that the last Operator cannot be dismissed. [/list] [h2]DMZ Bug Fixes[/h2] [list] [*] Fixed an issue where the "Enforcer" Raid reward was not properly equipping in DMZ. [*] Fixed an issue where the "Double Cross" Mission in DMZ would incorrectly require a specific Dead Drop location [*] Fixed an issue where Players using a controller were unable to pick up an enemy's backpack after eliminating them. [*] Fixed an issue that could duplicate weapons after dropping and stowing inventory interactions in DMZ. [/list]