I've been trying to wait and focus on collecting feedback since launch and fix what comes up. Feedback is very limited, so I will remind to please let me know if you have any issues. That being said, thank you to ModWalker and GodIsPink for getting back to me.   Major fix: -Tile tutorial now properly overrides unlocks, giving the player 4 defense tiles rather than one for the tutorial level that uses them. This obnoxiously wasn't an issue in the development branch, so it slipped by. Minor: -Properly grayed out default byte in the editor to prevent confusion. They were never intended to be edited; they are there to show base values. -Adjusted text colors in the options menu, namely the aspect ratio's font that proved to be too dark to be read for those visually impaired. -Sped up the tool tip fade in slightly when you hover over HUD elements. -Adjusted a few levels. -Corrected minor grammatical issues in dialogue that was missed.