[list] [*] VR: Fixed UI interaction issues with non-1080p monitors. Restore full screen toggle for mirrored game window. [*] VR: Increased shadow resolution and sharpened sampling range for High and Ultra shadows. [*] VR: Additional method of teleport (A buttons) for knuckles-style Valve Index controllers. [*] VR: Support for additional controller types (Vive wands, WMR). [*] VR: Require touchpad click for Vive wand camera snap input. [*] VR: Changed joystick walk direction to match body direction instead of head. [*] VR: Added settings to change joystick walk direction between body, head, and controller direction. [*] VR: Fixed an issue regarding frame discontinuity with snap camera turn disabled. [*] VR: Fixed tracked controller button issues while additional gamepads are connected. [*] VR: Fixed an issue where letting up on a button after skipping dialogue can accidentally select a dialogue option after it appears. [*] VR: Prevent hand tracking from being interpreted as a controller. [/list]