Update 2.0.7033X (11/11/2024)
Author: devonsoft,
published 1 week ago,
Update 2.0.70336/7 (11/11/2024)
[*] Fix for timing issue introduced from previous update when Uncapped and Vsync settings on and at certain framerates.
Update 2.0.70332 (11/11/2024)
[list]
[*] Windows: Full support for SteamVR.
[*] Windows: Full touchscreen-based control scheme support.
[*] Windows: Improved performance for DirectX 11.
[*] Windows: Improved support for non-QWERTY keyboard layouts.
[/list]
Update 2.0.70331 (11/11/2024)
[list]
[*] Improved performance for OpenGL.
[*] Show tool UI even when tool select wheel is unavailable.
[*] Performance optimizations for Snaxburg and end game sequence.
[*] Allow skipping the opening projector scene and ending credits sequence.
[*] Improve object pool respawn order to prioritize objects furthest away.
[*] Button requirements for object interactions are now always displayed in the UI.
[*] Assorted font rendering and emoji spacing fixes.
[*] Fix visual glitches associated with Trip Shot.
[*] Tutorial Lollive correctly flies away after grabbing Snak Trap.
[*] Sweetiefly definitions reference correct weather.
[*] Minimakis no longer spawn when sleeping after completing Wiggle’s sidequest.
[*] Gramble no longer levitates into position at the end of the quake scene.
[*] Shelda is no longer stuck in the ground during Chandlo scenes.
[*] Filbo no longer sits backwards at the campfire after sleeping.
[*] Fix for Chandlo positioning for hut quests during other Snaxburg-related sidequests.
[*] Fix for infinite lights added when feeding Grumpuses in Snaxburg at night.
[/list]
New Public branch "previous - 2022" added to beta branches if you'd like to rollback for speed running or other issues.