[img]https://clan.cloudflare.steamstatic.com/images//40513072/7cd3daea5782fad405294aa1947460f7c1deea1f.jpg[/img] Greetings, We know many from the Broken Arrow community have been eagerly waiting for news on the game. We originally planned for a 2024 release but we regretfully had to take the decision to [b]move the release of the game to 2025[/b]. We know this will disappoint many of you, and we're sorry that the game won't be releasing this year as intended, but we felt it was necessary. This decision is motivated by our desire to fully meet our community’s expectations, to ensure that Broken Arrow is the best game of its kind and that it provides a flawless experience to its players. The game has a huge potential and a very large following. In order to be certain that the multiplayer is stable and running smoothly for everyone and that the game is optimized for the largest array of hardware configurations we needed to run more extensive testing and iterate on improving the code efficiency. We don’t want to underestimate any potential issue and we’d rather wait than risk letting anyone down on day one. The development team has been hard at work and we can’t wait to show you what is new for the game. Our next steps will be a new multiplayer Open Beta: we are going to make the game available to play for everyone on [b]November 12[/b]. Throughout the whole month of October you can expect weekly dev diaries which will show you all the news and showcase the content available in the beta: new units, new specializations, new maps and new features. Last but not least, we’re currently planning to have an important reveal of Broken Arrow in December, which would also be the occasion for a very special announcement everyone is waiting for… We promise your patience will be rewarded. We think we have an amazing game on our hands and we are certain that you won’t be disappointed. Yours, Slitherine & Steel Balalaika