Patch Notes: Beta v 1.9.1
Author: Dinohedron,
published 9 years ago,
Free Closed Beta sign up --> http://www.brawlhalla.com
A handful of balance changes for your weekend games!
[b]Community Requests[/b]
[list][*]Added D-Pad support for third party PS3 controllers.[/list]
[b]Art[/b]
[list][*]Updated team colors for better visibility.
[*]Changed color of the brawlball for better visibility.
[*]Fixing some pops in the "Don't Leave Me Hangin'" Animation.[/list]
[b]Sound[/b]
[list][*]New special buildup sounds for Cassidy, Teros, Gnash, Nai, Scarlet, Sentinel, and Vraxx.[/list]
[b]Gameplay[/b]
[list][*]Brawlball/Bombsketball maps no longer show up for before queue practice.
[*]When new players join custom online games, teams will default to 2v2 as much as possible.[/list]
[b]UI[/b]
[list][*]Game mode option icons are now easier to see.[/list]
[b]Bug Fixes[/b]
[list][*]Fixed a bug causing Powerplay Blasters to display incorrect art.
[*]Fixed bug causing weapon icons in Ranked 1v1 mode to not display correctly for each character.
[*]Fixed a rare crash where Brawlball would fail to launch.
[*]Fixed a rare bug with the lobby list that would cause the game to crash.
[*]Fixed bug when getting disconnected and sending input at character select during the same frame.
[*]Addressed a rare crash in custom online games
[*]Fixed a bug in Brawlball and Bombsketball where if the red team had 2 players and the blue team had 1, the blue player would spawn in the same location every time.
[*]Fixed a bug where a bomb that was knocked out of a character's hand could score in bombsketball.
[*]Fixed a bug where being interrupted while charging a throw could cause you to throw the item, meaning that multihit attacks would always get interrupted if they hit someone charging a weapon throw.[/list]