Free Closed Beta sign up --> [URL]www.brawlhalla.com[/URL] A handful of balance changes for your weekend games! [b]Community Requests[/b] [list][*]Additional Mac support for Xbox 360 controller.[/list] [b]Powers[/b] [list][*]Blasters Quick: Increased hit window per shot; Hitbox sizes increase slightly at the end of each hit window. [*]Blasters Air Side: Increased hit window per shot. [*]Blasters Air Down: Increased hit window per shot; Hitbox sizes increase slightly at the end of each hit window; Slightly decreased time to hit. [*]Blasters Side: Increased hit window. [*]Blasters Air: Increased hit window per shot, hitbox sizes increase slightly at the end of each hit window. Changed direction of Force to hit targets straight upwards. [*]Sword Air Side: Rehitboxed, reduced hitbox size; Slightly increased time to hit; Increased Cooldown time; Improved comboing from first to second hit; Reduced time between hits; Reduced minimum Force on second hit; Force of second hit is aimed less steeply downward. [*]Sword Air: Rehitboxed; Slightly increased hit window; Added a short cooldown between hits. [*]Sword Recover: Slightly increased time to hit. [*]Sword Air Down: Rehitboxed; Slightly reduced hitbox size; Slightly reduced hit window; Slightly reduced Force.[/list] [b]Gameplay[/b] [list][*]Removed control based directional influence. Going back to the drawing board. [*]General improvements to item-spawning logic. Should help prevent item starvation in 1v1. [*]Rebalanced Dexterity. High end is slightly lowered, middle is roughly the same. Low end has increased.[/list] [b]Art[/b] [list][*]Fixed minor color swap issues for Bear'dvar skin.[/list] [b]Bug Fixes[/b] [list][*]Fixed a bug where chat names were wrong. [*]Fixed a bug where names would be greyed out in custom lobbies. [*]Fixed a bug where jumping and firing certain powers on the same frame could result in a super jump. [*]Fixed several bugs related to jumping and firing the Lance Recover from the ground simultaneously.[/list]